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Cyborg Gernades
Posted: Sun Feb 08, 2004 10:31 pm
by spider
I was wondering I was able to though cyborgs for a gernade, but they never blew up does anyone know why. Also if I am posting this question in the wrong forum room please let me know.
Thank You,
Spider
Posted: Mon Feb 09, 2004 6:25 am
by Beastman
because when u swap a projectile its not giving that object the original projectiles physics or anything, think about when u swap a pistol bullet for a tank shell, when u shoot it it blows up and does alot of damage, it does behave like a pistol bullet anymore. im not sure what u could do to make that work maybe just swap the actual pc model of the projectile with the mcs
Posted: Mon Feb 09, 2004 3:31 pm
by Zeus
Switch the model number. Its a plugin.
Posted: Mon Feb 09, 2004 6:39 pm
by Randyman
try it in a hex editor and with an offset list.
Posted: Mon Feb 09, 2004 7:49 pm
by FUZZ
when you switch the grenades to cyborgs, go to effects and replace cyborg shield depletion to frag grenade explosion. if you want to see what it looks like then download my vid INSANE LEVEL MOD 2 because I did it in there.