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[wip] metropolis

Posted: Sat Nov 05, 2005 7:25 pm
by [users]soccerbummer1104
here are just a few pics, comments please

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Posted: Sat Nov 05, 2005 7:36 pm
by BEEF!!!
T3h sexyz0r!

Posted: Sat Nov 05, 2005 8:20 pm
by CKY2K
nice, though i already made a map called metropolis, along time ago

Posted: Sun Nov 06, 2005 4:58 am
by Patrickssj6
And i had a map a long time ago with the same concept :wink:

Posted: Sun Nov 06, 2005 5:34 am
by maca_§
And why do those two factors matter?

Looks like it's going along nicely :D.

Posted: Sun Nov 06, 2005 5:37 am
by germaNNoob
cool. Do u want to make teles, so that u can go on top of the bridge towers?

Posted: Sun Nov 06, 2005 6:04 am
by babelfish
If you could teleport up there on top of the posts, you would die instantly:
a) headshot
b) tank
c) someone going into the teleporter and owning you in the back
d) other
You are pretty much screwed up there :wink:
Nice map soccer.

Posted: Sun Nov 06, 2005 8:51 am
by JK-47
ZOMG ITS TEH 1337!

nice map, i cant wait till its done :D

Posted: Sun Nov 06, 2005 10:24 am
by [users]soccerbummer1104
wel then got any ohter names any 1, wel im off to work on it i have a few errors to fix so ill get back w some ingame pics later this week prolly, unless i can get enough done today whick i might, but it does take me a while to export this map so i hope it works for me this time. atm w the pollys and stuff its takin a lil over an hour to export it.

Posted: Sun Nov 06, 2005 9:10 pm
by germaNNoob
BabelFish wrote:If you could teleport up there on top of the posts, you would die instantly:
a) headshot
b) tank
c) someone going into the teleporter and owning you in the back
d) other
You are pretty much screwed up there :wink:
Nice map soccer.
ok, you could build a small room up there, with snipers in it, maybe a shee on top?

Posted: Sun Nov 06, 2005 9:40 pm
by maca_§
Yeah, make a whole stash of weapons up there.
That'd be kool.

Posted: Sun Nov 06, 2005 9:51 pm
by JK-47
[quote="maca_

Posted: Mon Nov 07, 2005 4:41 am
by babelfish
"...build a room up there..."
I did that with sparkedit once....with logs. Many many weapons, powerups, and 2 banshees. It also had a slide...:D
It ended up being a fort that was about as tall as the mountains.
It was in bloodgulch btw XD

Posted: Mon Nov 07, 2005 7:17 am
by germaNNoob
lol, ya I know what u mean, once I wanted to build a sheeport, but what came out was a castle :lol:

But with "room" i mean an observation towerlike place with breakable surfaces (also called "glass")
"...but people like me would take him down..."
when a snipergod would come up there the game is lost, thats why u should include the possibility to go UNDER he bridge, no vehicles down there, just a small path.

Posted: Mon Nov 07, 2005 10:28 am
by gundamzuki
Looks cool. I like it. And I think a weapons cache at the top is a good idea, but, perhaps do something like, the only rocket launcher in the game spawns there and set up walls so that you can't use it unless you jump down, in which case you'd die and the posibility of someone outside your team getting it is high. Maybe make the post hollow with the room inside the very top and a doorway at the botom.

Posted: Mon Nov 07, 2005 3:57 pm
by [users]soccerbummer1104
well im sry to dissapoint you guys but you cant go any higher than the bottom of the bracesthat hold each pair of colums appart. this is bc i didnt want any 1 up there spawning ppl. now if enough ppl post saying that they want to be able to get on top of those braces, i might think about letting you go up that high.

Posted: Tue Nov 08, 2005 1:35 am
by SnaFuBAR
the bridge looks very drab and boring. it fails to get my attention, other than it's tall... and has lines. the freeway section is inescapabely bland and lacking design.

Posted: Tue Nov 08, 2005 2:33 pm
by [users]soccerbummer1104
snaff, SINCE WHEN ARE BRIDGES INTERESTING!!!!!!???????? also lots of maps are dull and boring and empty until their polulated, which this hasnt been yt, its just a render from inside of gmax of teh main bsp, so give it a rest will ya. if you have any suggestions post then , dont just say it stinks and leave it at that, post that you think should be done to make it better.

Posted: Tue Nov 08, 2005 2:45 pm
by Patrickssj6
OK what i would make to improve this map:
1.Add 2 sniper towers add the end of the bridges so you can defend the base.
2.Make doors in form of aeh you know those thinga in parking lots which go up and down if you go near them.....well anyway ad them ad the end of the bridge sides aswell.

Posted: Tue Nov 08, 2005 4:45 pm
by [users]soccerbummer1104
k pat. correct if im wrong but your talkin bout those railroad type things that are at like toll roads and parking garages right? sniper tower wise, you already have biuldins to do that from.on and jsut for anouther render cause i thought yall might like 1 that shows the cliffs, and te depth of teh water. Image