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Meteors!!!
Posted: Sat Oct 29, 2005 4:48 pm
by lxNicktardxl
How do I make meteors come out of the sky and hit the ground in random places (like every 10 seconds?)
Posted: Sat Oct 29, 2005 5:24 pm
by Patrickssj6
Hmm.I though about that already.Mb animated scenery

Posted: Sat Oct 29, 2005 5:51 pm
by lxNicktardxl
Well im sure there is a way, because I remember in the warzone mod for foundation he had the pelican fly above the level every ??? seconds. That has to be the way.

Posted: Sat Oct 29, 2005 6:00 pm
by The_Hushed_Casket
For Halo 2 mods, (like 1337 Meteors, which is exactly like what you are saying) they spawn projectiles up in the air, and have them fall.
Posted: Sat Oct 29, 2005 6:11 pm
by lxNicktardxl
I DONT want the gun to shoot them. I just want them to come out of the sky and land in random places every so often.
Posted: Sat Oct 29, 2005 6:39 pm
by tebteb
you could put AI into the lvl with some sort of meteor gun and hex the gun to spwn projectiles at random points and make the gun trigger lock so he cant stop firing. iono my friend somehow did that in coagulation
Posted: Sat Oct 29, 2005 6:44 pm
by lxNicktardxl
Wow

Good idea. Please go into more detail, that would probably work. Please tell me. I havent worked with AI before, but that would be great.
Posted: Sat Oct 29, 2005 7:53 pm
by tebteb
ill go talk to my friend about that. he might give me the map or gimme a tut or he might not answer at all. (hes pretty mad at me for "stealing his girlfriend" and i didnt, we just talked)
Posted: Sat Oct 29, 2005 7:55 pm
by lxNicktardxl
Just tell him that there are other fish in the sea

Posted: Sat Oct 29, 2005 7:56 pm
by tebteb
lxNicktardxl wrote:Just tell him that there are other fish in the sea

thats only gonna make it worse.... and trust me you dont like it when hes mad...
Posted: Sun Oct 30, 2005 1:37 pm
by lxNicktardxl
Well then, how could i make the shot gun shot 3 meteors, in random places, a little bit after you pull the trigger.
Example:
I'm running, i pick up the shotgun, shoot it, then like 3 seconds later, the meteors hit the ground and explode.

Posted: Sun Oct 30, 2005 1:41 pm
by tebteb
that would take a lotta hex and my friend only took like 1 hr on his coagulation mod... i cant help ya there, sorry.
Posted: Sun Oct 30, 2005 1:45 pm
by lxNicktardxl
OMG!!!! Dont tell me that it only took your friend that long...it makes me feel....feel...1337.

Posted: Sun Oct 30, 2005 3:29 pm
by The_Hushed_Casket
lxNicktardxl wrote:I DONT want the gun to shoot them. I just want them to come out of the sky and land in random places every so often.
In the Halo 2 mod, the meteors were not shot from a gun, they were scenery spawned in the air periodically.
Posted: Sun Oct 30, 2005 4:28 pm
by lxNicktardxl
Ok then,

. How can i just make it so a shot gun shoots meteors (or rocks) from the sky?
Insolence: What map do i need to export the rock from?
then in DotHalo: I change the shotgun [proj] to what? HLMT, or BLOC...?
Posted: Sun Oct 30, 2005 5:08 pm
by gun child
you should try to use insolence to take the spawning meteors out of burial mounds.......the ones that fly across the sky.
Posted: Thu Nov 03, 2005 11:24 am
by lxNicktardxl
Three words......Sig too big.

Posted: Thu Nov 03, 2005 2:37 pm
by Fantom13
One word:
Indeed
Posted: Thu Nov 03, 2005 3:01 pm
by lxNicktardxl
Nice call.....anyways how do i spread the rockets from the sky and such..../???
Posted: Thu Nov 03, 2005 4:16 pm
by gun child
if you want rockets to fall from the sky then take the meteors with insolence from burial mounds and then edit them so instead of meteors they are rockets so all you will have will be the random falling of rockets.