Importing .obj's as level meshes in Halo Xbox.

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
mmm....pancapes





Posts: 33
Joined: Sat Jul 30, 2005 7:48 am

Importing .obj's as level meshes in Halo Xbox.

Post by mmm....pancapes »

I have made a level in 3ds max, and was wondering if it's possible to export that map as a wavefront object, and then inject that object as the mesh for the level, and then change the skins after? I know you can export meshed to .obj using Sparkedit, but I can't get them back in.
Post Reply