Importing .obj's as level meshes in Halo Xbox.
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- Posts: 33
- Joined: Sat Jul 30, 2005 7:48 am
Importing .obj's as level meshes in Halo Xbox.
I have made a level in 3ds max, and was wondering if it's possible to export that map as a wavefront object, and then inject that object as the mesh for the level, and then change the skins after? I know you can export meshed to .obj using Sparkedit, but I can't get them back in.