Modeling help with AUG

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
halobuddha





Posts: 834
Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head

Modeling help with AUG

Post by halobuddha »

ok hi im a lil new to modeling so here is my first very rough model would anyone like to help me round some edges and get the indices count to match that of the sniper rifles? and give feedback please.!!!!Image
Image
oh btw what do you think of the renders?
halobuddha





Posts: 834
Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head

Post by halobuddha »

ok any1 want to give suggestions or something like that? could someone tell me how to round the edges on the gun?
KozmoLOTRMT





Posts: 59
Joined: Wed Aug 03, 2005 6:04 am
Contact:

Post by KozmoLOTRMT »

Very nice start.... texture it and check poly count and it'll make a great weapon....
halobuddha





Posts: 834
Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head

Post by halobuddha »

thnx i got and updated pic i rounded the topImagei think thatlook better but what about the poly count how do i reduce it so that it can overwrite mi sniper?
halobuddha





Posts: 834
Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head

Post by halobuddha »

oh ya i dont know how to texture could someone help?
halobuddha





Posts: 834
Joined: Fri Oct 07, 2005 4:46 pm
Location: running around like a chicken w/o a head

Post by halobuddha »

ok i have worked on the AUG 40 some more and here are the resultsImage
Image
Post Reply