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Halo: Rally (midsection.map)

Posted: Wed Sep 28, 2005 7:34 pm
by (THS) Btd69
Well, making the first proper map for the Halo: Rally project.. but im having problems with attatching the models.. erm is anyone willing to attach the bases, as when i do it and create the polygons, I still get errors :/

Image

Posted: Thu Sep 29, 2005 10:44 am
by Patrickssj6
USe let them levitate above the ground and attach not link the to the map

Posted: Thu Sep 29, 2005 5:06 pm
by babelfish
I like that idea patrick 8)

Posted: Sat Oct 01, 2005 7:15 am
by [users]soccerbummer1104
yea but its a gay way to do it. although it dosnt liik like you put much work onto the rally part, you can do what you did easily. you just go into paintshop or even ms pains and draw with a thick line the layout of teh track (assuming theres no tunnels or bridges) you save it. open up max, and go into your modifiers tab select the floor of your map. tesselate it like 4 times set to 0 and then you apply the bitmap (modifier tag name escapes me atm) and you set it to go the depth you want and vuala.