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Milkshape and Textures
Posted: Sun Sep 11, 2005 10:45 pm
by santamaycry
I am trying to make my own renders with milkshape, however the texture quality isnt...right...i used DarkMatter to extract the model but for some reason, the texture doesnt look right, see

Posted: Mon Sep 12, 2005 2:06 am
by BEEF!!!
First of all, your "remders" won't be high quality because milk shape doesn't have an advance rendering system.
Posted: Mon Sep 12, 2005 7:32 am
by santamaycry
Ok, I'm trying my schools 3ds Max 7 but it crashes when i try to import an obj
it says
Objworker.cpp
Line 355
Posted: Mon Sep 19, 2005 10:27 am
by your boss
SantaMayCry wrote:Ok, I'm trying my schools 3ds Max 7 but it crashes when i try to import an obj
it says
Objworker.cpp
Line 355
ur skools eh...i should try robbing it from there and...errr...... errrr..... getting it for free

Posted: Mon Sep 19, 2005 11:16 am
by Darkstorm995
resize you avatar its huge!!!
Posted: Mon Sep 19, 2005 1:45 pm
by rossgemuend
darkmatter currently gives the line 355 error on all model extraction. use ADI with the ModelLib.dll plugin instead, it's much better (cuz it works). Remember, Dark matter is still an alpha.