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WIP:STAR WARS:Clone wars SKinner still needed

Posted: Tue Aug 09, 2005 8:15 pm
by Soccerfreak
Ok this is a map im making and hopefully "we are making". Anyways its clonewars It'll be in the middle of that battlefield in the movie geonosis iI think and will include,
Weapons laserblasters lightsabers turrets pistol laser thingies weird grenades more to come(see I need help)
Vehicles Gunship hailfire droid ATTE SPider thingie
Hopefull destructable scenery those big missle shaped things
Anakin aim above the fuel cells
Ok I made another model,ImageImage
I KNOW IT STILL NEEDS WORK PLEASE GIVE IDEAS
I KNOW IT STILL NEEDS WORK PLEASE GIVE IDEAS
I KNOW IT STILL NEEDS WORK PLEASE GIVE IDEAS
I KNOW IT STILL NEEDS WORK PLEASE GIVE IDEAS
I KNOW IT STILL NEEDS WORK PLEASE GIVE IDEAS
It is also one of my first models please dont flame too bad.


Please help or at least give ideas. :D

Posted: Tue Aug 09, 2005 9:06 pm
by GeneralJon
u should also make geonosian fighters and speeder bikes.

and r the missle shaped things techno-union ships (the huge ship thiniges?)

map

Posted: Wed Aug 10, 2005 6:34 am
by [SF]Mech
those models look very high poly. i use to model with primitives try not to.

Posted: Wed Aug 10, 2005 10:54 am
by Soccerfreak
Lol high poly?? THose are like 50 verticies,I dont think theyre that high poly......anyways does anyone wanna help? And yes thank you for the techo-union ship name.

Posted: Wed Aug 10, 2005 12:48 pm
by [users]soccerbummer1104
not meaning to flame or be harsh but those models suck, i would work on them a lil more until you get good at modeling.

Posted: Wed Aug 10, 2005 12:54 pm
by Soccerfreak
IF you read the post those models took like 5 mins I was just showing cause usally people dont like it if theres no pics.

Posted: Wed Aug 10, 2005 2:06 pm
by GunxSlayer
people asked me to do this when i released my 1st skin, it was a rough skin of a clone trooper

i have no modling experiance.
glad someone here wants to do it though

models

Posted: Wed Aug 10, 2005 2:28 pm
by [SF]Mech
hmm not high poly theres 22 cylinders and a bunch of spheres that can easily add up to 5000 polys

Posted: Wed Aug 10, 2005 3:39 pm
by Darkstorm995
I suggest not putting anyhting up at all if thats the quality of the work you have, Because those are horrible no offense. Id suggest taking some more tutorials on box modeling or plane modelling.

Posted: Wed Aug 10, 2005 4:38 pm
by testofskill
I suggest not putting anyhting up at all if thats the quality of the work you have, Because those are horrible no offense. Id suggest taking some more tutorials on box modeling or plane modelling.

Re: WIP:STAR WARS:Clone wars;but need help

Posted: Wed Aug 10, 2005 8:04 pm
by GunxSlayer
he said they were 5 min models


the 2nd one isnt so bad, and the idea is great

Posted: Wed Aug 10, 2005 8:46 pm
by Darkstorm995
I dont care how long it took to make them, its no excuse to have shitty models. I am saying this for your own good models take a long time to make.Nobody's going to join your team if thats the models you have on showcase.

Posted: Thu Aug 11, 2005 10:43 am
by Patrickssj6
Ok i'm also working on the team and thats the gun turret i made:
Image

Image

http://www.putfile.com/media.php?n=sturett
I did laser shots too.Hope you like it :P

Posted: Thu Aug 11, 2005 10:55 am
by GunxSlayer
SEE

that model is good

Posted: Thu Aug 11, 2005 4:15 pm
by Darkstorm995
it looks a little simple, the skins alright

Posted: Thu Aug 11, 2005 5:32 pm
by Patrickssj6
darkstorm995 wrote:it looks a little simple, the skins alright
so has the model to be complicated to be cool or good?

Posted: Thu Aug 11, 2005 5:57 pm
by Darkstorm995
I never said that, I mean it needs detail. And the texture looks a little dull.

Posted: Thu Aug 11, 2005 5:58 pm
by Soccerfreak
I made a gun the blaster but my skins suck so it looks crappy. ALSO ANYONE THATS WANT TO HELP PLEASE HELP WE NEED IT!!!!!!!!!!!!!!!
ImageImage

Posted: Thu Aug 11, 2005 6:01 pm
by Patrickssj6
remove the pick with the skin.Good that Katarn is not in the near

Posted: Thu Aug 11, 2005 7:23 pm
by Darkstorm995
I see a couple of errors in the geometry, and i suggest remaking the handle it looks like it would uncomfortable to hold( too blocky)