SR-25 (WIP)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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cooldude5990





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SR-25 (WIP)

Post by cooldude5990 »

First i was going for lowpoly but then i did the foregrip and it was high poly so i decided just to go for details. hope u like it.
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Katarn





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Post by Katarn »

can i take a look at it? (rhetorical question :lol: )
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
rossmum





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Post by rossmum »

Which gun is that a variant of? I think it was the m16, I can't remeber though... Nice model.
cooldude5990





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Post by cooldude5990 »

its really an ar-15 varient because its can only go to semi.
heres an update
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SnaFuBAR





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Post by SnaFuBAR »

dayam that looks pretty good! once you get that bipod on there it'll look slick ;)
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
CKY2K





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Post by CKY2K »

nice! i wish i could make gunz.
Spartan21891





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Post by Spartan21891 »

ya well... hey make this for Halo pc!
Asassin





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Post by Asassin »

How do you get that smooth, porcelain type effect? It's like the gun is made out of mint or something...and its all smooth....

In all my renders, the gun is grey. Flat grey.
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maca_§




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Post by maca_§ »

Very nice, cooldude.
Are you gunna make a skin for it?
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rossmum





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Post by rossmum »

Asassin wrote:How do you get that smooth, porcelain type effect? It's like the gun is made out of mint or something...and its all smooth....

In all my renders, the gun is grey. Flat grey.
First of all, I will *try* to pretend you haven't bumped this topic by nearly a month.

Second of all, to do that you have to make a material which is all crazy-like, then apply it to the gun. Then add some fully-sick rims...oops, I mean lighting...
Last edited by rossmum on Fri Aug 05, 2005 12:23 am, edited 1 time in total.
venomai




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Post by venomai »

You can get it through Skylights and Omni lights (be sure to allow shadows, and fool with multipliers).
Using differen rendering systems is also a good idea, probably a better one if you can get them. Making these "clay" renders with the soft shadows is easy in Brazil, or Brazil Rio (the free version).


Nice models :) The barrel seems a little slanted, but that may just be the angle tricking my eyes.


Who cares if somebody bumps it? His question was still a valid one, even if it's late. He has full right to ask it, up until the topic get's locked. :)
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Post by rossmum »

After nearly a MONTH, he should have PMed cooldude. Not bumped.
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