I was using the bitmap for his visor named mirror_surface.dds

located using ch2r in the objects\bitmaps\reflection_maps folder in mainmenu.map which looks like this:


now don't get me wrong, these do look good, especially when there is something to reflect, but they are actually the reflection from a window on the space station from the cairo level.
I laughed when i figured that out too. Anyway, I found the correct bitmap (masterchief_visor.dds) using ch2r in objects\bitmaps\reflection_maps in the 00a_introduction.map,
which looks like this:

The end result should look like this:

but actually looks like this:


As you can see, the correct bitmap for the visor does not generate the desired "authenticity" of the halo 2 masterchief. Does anybody know how to make the visor look real (authentic)?