Masterchief's Visor

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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rossgemuend





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Joined: Sun Jan 02, 2005 4:20 pm

Masterchief's Visor

Post by rossgemuend »

ok, i've been working on a halo 2 masterchief model in 3ds max and I am attempting to make him look as real as possible but i just can't get the dang visor to look good.
I was using the bitmap for his visor named mirror_surface.dds

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located using ch2r in the objects\bitmaps\reflection_maps folder in mainmenu.map which looks like this:

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now don't get me wrong, these do look good, especially when there is something to reflect, but they are actually the reflection from a window on the space station from the cairo level.
I laughed when i figured that out too. Anyway, I found the correct bitmap (masterchief_visor.dds) using ch2r in objects\bitmaps\reflection_maps in the 00a_introduction.map,
which looks like this:

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The end result should look like this:

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but actually looks like this:

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As you can see, the correct bitmap for the visor does not generate the desired "authenticity" of the halo 2 masterchief. Does anybody know how to make the visor look real (authentic)?
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Patrickssj6




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Post by Patrickssj6 »

i think you just don
...left for good
GunxSlayer





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Post by GunxSlayer »

you have to make this a pff file so people can play as the halo 2 master chief in halo 1

that would make you like the greates modder
a lot of people want to do that
Sonictag




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Post by Sonictag »

up the reflect and add a hdri.
Armoured-Fury





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Question...

Post by Armoured-Fury »

How can i get Halo 2onmy pc cos obviously you lot have it :(

Fury
Sonictag




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Post by Sonictag »

no one has it on their pc, they mod their xboxes so they can import models from it onto their pc.
GunxSlayer





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Post by GunxSlayer »

well can someone give us a model and tell us how to use it on pc
rossgemuend





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Post by rossgemuend »

it would be illegal to give you the model, but there are some nifty tutorials. This is not that advanced but it will give you the general idea. Also i'm assuming you have a modded xbox and can ftp the map files from the halo 2 disk to your hard drive. I soft-modded my xbox (no mod chip) which means it's completely free. It does everything a modded xbox deos and more. Of course there is no toggle switch so i have 2 other xbox's as well (one for my brother). anyway, go to http://www.xbox-scene.com/ to learn how to softmod

ps, and i do think they use the hdri technique, thanks
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GunxSlayer





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Post by GunxSlayer »

i have hardly any expiriance at modding

and i get no help
so i guess i should focus on models another time
Spartan21891





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Post by Spartan21891 »

Srcew making him look real! Make him a CLOWN.
Infern0




Designer Pyre

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Post by Infern0 »

Sorry for the bump and i think you already figured this out, but as a reflection map, put a raytrace map with the bitmap and put it on 70. Also, put the specular up ;)
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ryanlownie





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Post by ryanlownie »

Try HDRI lighting the whole scene, much more realistic plus the reflections will be amazing.
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