Second Model (Very WIP)

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Second Model (Very WIP)

Post by maca_§ »

Yo,
If you remember my second Model than you know how sh*t I'am at modeling :P.
I made the Model like a month ago and havn't touched Cinema 4D since, until tonight.
I started making a Beretta 92FS (good starting model I think...plus it looks great) and have only done the handel with no detail so far.
So heres how it's going so far:
Image

Go easy on me, Katarn, it's still very WIP :P!
  • Image
Katarn





Posts: 1638
Joined: Tue Mar 02, 2004 10:18 am
Location: http://www.videotuts.net/
Contact:

Post by Katarn »

damn. I was about to kill it. If you need any ideas on what a model of a beretta 92 looks like, refer to my gun modeling for dummies topic.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Hah, yeah I checked that out just before.
  • Image
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Great job!
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Thanks, bad thing is I can't work on it for like five days because I'm gunna be busy. Plus I got year 11's leavers this week.
  • Image
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

hey maca you got your doodly thing back(i couldn't find it on the keyboard lol).
Greate job!!!
...left for good
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

lol - Doodly thing :P.
Now to do some more on it.
  • Image
cooldude5990





Posts: 540
Joined: Tue Jan 20, 2004 12:03 pm

Post by cooldude5990 »

for a secound model thats really good. 1 thing you want to do is drag the verts toward the center of the handle that you chamfered.
good job man
Image
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

How did you do that?Did you use spline modeling?
Image
...left for good
Gavel




Wordewatician 100

Posts: 181
Joined: Sun May 08, 2005 9:24 am
Location: !niotacav

Post by Gavel »

Wow! Jeuse! That looks really nice! Gj.

That's about all I have to say :roll:
Good bye.
User avatar
SnaFuBAR





Posts: 2515
Joined: Sun Apr 04, 2004 11:21 pm

Post by SnaFuBAR »

Patrickssj6 wrote:How did you do that?Did you use spline modeling?
that's easy to do with plane modeling
Image
Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Patrickssj6 wrote:How did you do that? Did you use spline modeling?
Yup, the whole thing's Spline modeling. Only way I know at the moment.
By the way, thanks people for the positive comments.
  • Image
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Wow! I spline model too! Although I am learning (slowly) to plane model.

Keep it up man, that's awesome.
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

Brother! lol, To be honest it's the only way I know to model so far.
But plane modeling im guessing is using planes to model?
I dunno.
  • Image
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Yeah, it's really hard. I've given up for now :P
User avatar
maca_§




Grunge

Posts: 5357
Joined: Mon Jan 19, 2004 8:54 pm
Location: Australia
Contact:

Post by maca_§ »

I made the handle of my first Model by plane modeling, it sucked!
  • Image
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

Technically that isnt spline modeling, spline modeling is using surface tools, what you are doing is taking a spline and using polygon modeling tools on it so its a mix. You can get the same effect with plane modeling but it takes a little longer.

Also if you see the tutorial on plane modeling, dont ever use the add verts tool if you wanna make it for mesh smooth, just if you do that extrude the edge and place the verts, or else you might as well use spline modeling with poly tools..

Also, looking good so far looks like it will be a little over poly'd to go in game if you wanted it to, but as katarn has proved, i have a bad estimate on poly count :P.
Last edited by Sonictag on Tue Jun 28, 2005 9:46 am, edited 1 time in total.
Gavel




Wordewatician 100

Posts: 181
Joined: Sun May 08, 2005 9:24 am
Location: !niotacav

Post by Gavel »

BTW it's 'effect' not 'affect'. :wink:

I still don't know what spline modeling is, what I usualy do is place some vert's in the shape of the tank from one side, then turn them into polygons. Next I extrude and build from there.

Badly enough, it only works for hard flat surfaced models, like a truck or tank. I tried making a character and a mountain with that method and didn't really get anything out of it. It's abpout the only way I know how to do things.
Good bye.
Sonictag




Wordewatician 500

Posts: 1241
Joined: Sun Aug 15, 2004 11:01 am
Location: England

Post by Sonictag »

pfft, thats just because i typed it fast :P.

Anyway, spline is basically creating the flat shape by drawing the edges, then either making it 3d with convert to EP or EM, or by using the spline tools and going to "extrude".

You can look at my tutorials to find it out, i use the most basic version of it.

www.fortresshalo.com/sonictag for my tutorials.
Patrickssj6




Pi Collaborator

Posts: 5426
Joined: Sat Jul 24, 2004 12:12 pm
Location: I'm a Paranoid
Contact:

Post by Patrickssj6 »

Yes i know your site and its great but you neverr update your site
...left for good
Post Reply