[WIP] AS50

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Katarn





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[WIP] AS50

Post by Katarn »

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PC is below 6000.
Excalibur: id hunt him down and jerk him off
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Pie





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Post by Pie »

very nice job with the optimization, Katarn.

Can't waitfor the finished product.
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Post by Katarn »

optimize, what's that? My barrel is like 16 sides.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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Post by Pie »

whatever, you know what i mean, just re-read it. And re-read it. And re-read it, about until it is what i meant.

Optimize as in watching the polygons. If i tried that, i swear, mine woud be around 26,000 :wink:
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Post by Katarn »

weld anything you aren't using is all i do to keep it down.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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Post by rossmum »

Nice model. Can you post a pic of the gun itself??
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Post by Katarn »

no.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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Post by Pie »

Katarn wrote:no.
Perfect.

Yes, i weld a lot, but I just have flat out issues in every field.

Until about a month ago, i never used plane modeling :wink:
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Post by rossmum »

Katarn wrote:no.
Thanks. Now I have to open up another window and google it. Grrr. :P

[EDIT]: Very nice gun there. Good model.
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Post by Katarn »

thank you. I'm planning for ~6000 when done. It shouldn't be too hard to accomplish as i don't have much left.
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Post by rossmum »

Will it go into anything?
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Post by venomai »

/cry
Awesome

Still curious how you acheive those nice holes without booleans... How do you line them up so perfectly vertex-by-vertex? Or do you do something different? :(
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Post by cooldude5990 »

thats awsome dude.
any new pics?
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Post by jks »

Is this that gun for that special thing? :wink:
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Post by Katarn »

haven't worked on it...i'll start working on it today.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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Post by maca_§ »

Pfft, my Beretta is better... Not!
Can't wait for the new pics :D.
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Post by Gavel »

How do you line them up so perfectly vertex-by-vertex?
He probably manuvers a camera over the angle to line them up. Or at least that's how I would do it if I didn't use boolean.
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Post by Spartan21891 »

awesome man. hey is it for halo 2 halo pc or halo xbox?
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Post by Sonictag »

venomai wrote: How do you line them up so perfectly vertex-by-vertex? Or do you do something different? :(
Ok, first off if you use boolean for this, lining them up is simple with using the array tools.

With my knowledge of katarn and his wonderful world of modeling he would simply cut them, and since he has a picture in the background he can simply cut to what they look like on that and they will be correct.
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Post by Katarn »

actually, they are mathematically correct, not done by eye. They are aligned by eye tho.

1. Make a box, chamer the edges, delete all faces, except for the front face (facing left viewport).
2. duplicate them (i use array) to the picture specifications (where the holes are).
3. attach the faces to the object.
4. create the planar face including the faces made from the boxes.
5. Delete the boxes face on the planar face.
6. intrude, extrude, bevel, whatever, i'll make a picture tutorial (mb vid tutorial on this) later, if you couldn't understand this.
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
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