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croch rocket.
Posted: Tue Jun 21, 2005 9:32 am
by [users]soccerbummer1104
some of you know this as the infamous green croch rocket in shelshocked w the rediculous nitrous. im not great w vehics so it look realy wierd unlessits in black. (for its to be low enough polle to be in halo its a little edge ) and yes please dont bi*** about it because it has no engine, i could have made 1 but that would have made halo lagg way to much.

Posted: Tue Jun 21, 2005 11:59 am
by Katarn
another model with dozens of smoothing erors and undistibuted polies.
Posted: Wed Jun 22, 2005 1:12 am
by rossmum
Yeah, I dunno what happened on the windscreen but it ain't good that's for sure. Tip: Listen to Katarn's advice. Another tip: Don't smooth too much. You overuse the smoothing tool, if you used it less you COULD do the engine without causing a framerate drop. Halo can take around 6000 polies.
Posted: Wed Jun 22, 2005 8:33 am
by [users]soccerbummer1104
k
thanks
i dont use the mesh smooth or the turbo smooth though. and when i do i only use it at like .2
Posted: Wed Jun 22, 2005 10:29 pm
by rossmum
Yeah, well I dunno how else you'de get such over-smoothed models...?
Try spending more time on them, so they look better.
Posted: Thu Jun 23, 2005 10:57 am
by Pie
try making a really detailed version not meant for any game you know of. Then lower the polygons and perhaps it will fit. Best to start out with your best and then lower it.
Sonictag made a great tiretread making tutorial, you can find it at his website thigny for DL. If you see this sonictag, post the link.