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ok i have made a model from a 3ds model on tbs
Posted: Sat Jun 11, 2005 1:56 pm
by nickjaco04
ok well i need some one to put my modle in halo heres a pic
http://files.halomods.com/download.php?id=41616
Posted: Sat Jun 11, 2005 2:13 pm
by SnaFuBAR
put it in halo as.... a biped? a vehicle? scenery??
be more specific and someone may help.
also did you model that?
Posted: Sat Jun 11, 2005 2:20 pm
by nickjaco04
i want it as a custom character so a bipe and yes i modeled it froma picture i got off turbo squid so they can have the credit
Posted: Sat Jun 11, 2005 2:27 pm
by Patrickssj6
you modeled it?it has 9000 polys .Almost imposible to get it ingamne
Posted: Sat Jun 11, 2005 2:31 pm
by nickjaco04
i did model it but i want it in game cat you cale the polys down cus you couls with 3ds
Posted: Sat Jun 11, 2005 2:35 pm
by Patrickssj6
optimization modifier reduces just a litlle bit.You are a modeling god if you modeled that
Posted: Sat Jun 11, 2005 2:36 pm
by nickjaco04
i got experience 9 years in it 3 years in 3ds 1 degreee in 3d animation work
Posted: Sat Jun 11, 2005 2:37 pm
by Patrickssj6
ok then its no suprice

Posted: Sat Jun 11, 2005 2:38 pm
by nickjaco04
still i cant bipe
Posted: Sat Jun 11, 2005 3:59 pm
by Danke
Posted: Sat Jun 11, 2005 9:37 pm
by Darkstorm995
too many polys for that model if you ask me and looks somewhat blocky
Posted: Sun Jun 12, 2005 11:33 am
by Patrickssj6
you have to see the wireframe and you would be amayzed
Posted: Mon Jun 20, 2005 10:36 am
by {WoD}Deamon
Somehow I dont beleive he made it, I've seen this model before.
Posted: Mon Jun 20, 2005 11:57 am
by Katarn
i don't believe you bumped this, i've seen this topic before. However, i'm curious if this was made by him, since it's only 8 days, i'll let it continue.
Posted: Mon Jun 20, 2005 12:16 pm
by SnaFuBAR
he did say he modeled it after a pic he saw on turbosquid. maybe that's why it looks familiar?
Posted: Mon Jun 20, 2005 1:18 pm
by Katarn
or maybe he just took it off turbosquid and tried to protect himself.