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Pyroclastic- In progress, getting better everyday

Posted: Fri May 13, 2005 1:24 pm
by HMS Map Team
We have started a map called Pyroclastic.

The BETA is called down, matty wanted to call the beta that...

Remember, this is just a beta, and we are going to make it a starwars theme.

We need some modelers, so if you could register at Halomoddingsite.com We would thank you.

Here is the link to the post.
http://www.halomoddingsite.com/viewtopic.php?p=32

And to the old forums post.
Link
Some screenshots
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We are going to make some fog, and some new ships, to look like star wars, and we will be making a new granade, that will shoot out laser blasts, like the needle nade.

Here is a link to the project site, which we dont use to often. But, hey, its ok.
http://www.halomoddingsite.com/pyroclastic/


Thanks for reading,
The Nic
HaloModdingSite Map Team

Posted: Fri May 13, 2005 1:27 pm
by Waverunner
For the most part it look pretty simple, just filled with a lot of scenery. Well, the layout is good, though. It should be a fun map to play on. Anything custom weapons/vehicles?

Posted: Fri May 13, 2005 1:29 pm
by HMS Map Team
I have already said that we will make it star wars, new ships, new weapons, new nade, etc.

Remember, this is a BETA.

Posted: Fri May 13, 2005 1:32 pm
by Waverunner
HMS Map Team wrote:I have already said that we will make it star wars, new ships, new weapons, new nade, etc.

Remember, this is a BETA.
Yeah, I know it is BETA. Just giving some advise.

I would add a couple more hills on both sides to make it look unique on both sides, and for players to hide behind so you dan't see everyone from anywhere. Just a suggestion, though.

Posted: Fri May 13, 2005 1:34 pm
by HMS Map Team
Ok. I will consider that.

Any other things Matty could change? Im only the group organizer/leader.

TN

Posted: Fri May 13, 2005 1:36 pm
by [IRC] Matty
Hi, yah, where working on custom vehicles and weapons. Im the map maker, These guys give me what they want me to do and i make it.
Heres some new stuff:
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From that high u cant see the test water:

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There you go :D

More updates when there done :roll:

Posted: Fri May 13, 2005 1:38 pm
by HMS Map Team
Looking better everyday.

Posted: Fri May 13, 2005 1:38 pm
by Waverunner
Whoa. That is already a huge inprovement. I look forward to seeing the custom equiptment.

Posted: Fri May 13, 2005 1:38 pm
by aqua seige
ok well we need some help wit grafix and skins ...if u can help just say u wanna join the team :)

Posted: Fri May 13, 2005 1:39 pm
by HMS Map Team
Aqua is also part of the team.

Posted: Fri May 13, 2005 1:39 pm
by aqua seige
sup mat its slay (we merged*)

Posted: Fri May 13, 2005 2:15 pm
by [IRC] Matty
LOL. Anyway modeling on weapons and vehicles will start soon. Heres some of the weapons and vehicles we'd like to model:
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Image Its the tank in the picture not the huge spider !
Image Another Shot Of The Tank
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By the final version id like to model this as scenery:
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Thats it from me for now, more stuff later.

Posted: Fri May 13, 2005 5:07 pm
by [CS]New01
WOW! Thats nice.

BTW, Im The Nic, I just forgot to switch names when going to different computer/

Posted: Fri May 13, 2005 5:32 pm
by [IRC] Matty
Thats ill prob make it battle damaged and no grass on it (i dont like grass to much ... not like that anyway)

UPDATES COMING SOON !

Posted: Fri May 13, 2005 5:52 pm
by HMS Map Team
We will be waitin. *Talking to you on AIM*

Posted: Fri May 13, 2005 6:12 pm
by HMS Map Team
Sorry for double post but look at this.

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One of the latest vehicles we have finished.

Posted: Fri May 13, 2005 6:32 pm
by [users]Leg0
that's crazy!! can i see a wireframe render?
lookin sweet :D

Posted: Fri May 13, 2005 6:38 pm
by HMS Map Team
I asked matty to make a wireframe, since im only the planner and organizer.

I see you registered. I am going to make you a Junior Admin, since you are awsome, and also wildly know.

I will see what I can do.

Posted: Fri May 13, 2005 6:57 pm
by [IRC] Matty
Ok, U want wire fram u got wire frame :D

Image

Yes it is high poly but it looks just under the max ?

Heres a non wire pic:

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If anyone can acually explain to me how to get this in halo, That would be nice. Ive been talking to jahrain and he said theres some here but i cant find any tutorials on how ? Anyone help ?

Posted: Fri May 13, 2005 7:08 pm
by HMS Map Team
Yea, it looks like it has a high poly, but it will look good in a map.