The (NON-RIPPED) Halo 2 Spartan is now in H2-Prime
Posted: Thu Apr 21, 2005 1:50 am
Ok this was my first attempt at an ingame biped and what a success it has been. They all told me it was to hard to b done, they all told me it would take too long to finish, now they dont believe its accually ingame, heres proof. right now its 95% rigged and ingame and i only been working on it for only 2 days now. Best of all this is my own model i built, this model was not ripped from from halo 2, y? because the halo 2 model is over 3000 polys (laggy gameplay) and since it copyrighted, i can never legaly publicaly release this map. This model has about 1700 polys. This model is gonna be an exclusive in H2-Prime so dont ask for the tags. Anywas special thanks to taimat for some helpful hints on rigging and biped mapping with out it i could have never done this. Expect to see more original halo 2 content upcomming in this map. Also expect a public release of this map in the near future.





