GMAX MAPPING.. is it possible?

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Offspring





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GMAX MAPPING.. is it possible?

Post by Offspring »

is it posible to create a level using gmax?...my 3ds max time ran out :( ...And if so is it possible to export it as .jms file format?

pls respond thx...
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Post by Patrickssj6 »

yes it is
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Post by x13igDudex12 »

possible...but the program you use is kbnown for errors
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Post by Patrickssj6 »

x13igDudex12 wrote:possible...but the program you use is kbnown for errors
no not the programm its the plugin which makes all the problems
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Post by x13igDudex12 »

plugin?.....i tought it was a scipt (chimp right)
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Post by Patrickssj6 »

yes i meant that ok and im gmax you can't render :?
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Post by Waverunner »

You can't animate either :(

You can buy a 1 year student lisence of 3ds max. This costs about $200 or something. 3ds max is ur best bet for 3d moddeling.
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Post by Offspring »

yeah i have chimp, im creating a level now im just gunna go ahead and try... ill be a little pist off if it doesnt work tho....i have lots of great ideas just no money.lol.
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Post by master_wolf »

you could get the export to .md3 plugin for gmax, make friends with someone who has milkshape and 3ds, and have them go through the process of exporting to the right file for HEK.
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Post by Sonictag »

You can animate in gmax, just not with any reactor scripts. And a 2 year student liscece is about $120 in 3ds max 7. Check out the trial of it, or wait till max 8 comes out (probably around november probably at a guess) and get a liscence then.

You can create leves using gmax, most quake custom maps are made with gmax with a game mod pack on it which they should have made for halo, or someone should make one..
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Post by Offspring »

cool thx guys :)
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Post by Tack122 »

the reason halo ce doesnt support gmax is because that requires a 86 thousand dollar license from discreet..

gearbox wont pa y for something it gets no return on...
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Post by Waverunner »

tack122 wrote:the reason halo ce doesnt support gmax is because that requires a 86 thousand dollar license from discreet..

gearbox wont pa y for something it gets no return on...
hmmmm that makes sense.

Maybe we could pay discreet to do that? lol
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Post by Tack122 »

no thanks... just use usermade scripts... anyways... why develop a plugin for a game when all you dont make any money off it?
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Post by Offspring »

hes got a good point there...

...but chimp seems to work fine for me
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Post by Patrickssj6 »

sonictag wrote:You can animate in gmax, just not with any reactor scripts. And a 2 year student liscece is about $120 in 3ds max 7. Check out the trial of it, or wait till max 8 comes out (probably around november probably at a guess) and get a liscence then.

You can create leves using gmax, most quake custom maps are made with gmax with a game mod pack on it which they should have made for halo, or someone should make one..
for the qauke maps you got another programm i made quake 3 levels a few years ago
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Post by Sonictag »

You can use gmax with somthing called.. ahh whats it called.. oh tempest, thats the one. Renegade has one aswell, so do some other games.
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Post by Offspring »

What does Tempest do exactly?
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Post by gurpreet »

pls can sum1 gimme a link for gmax 3 please. i search in google and no links work. can find any hee either.
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Post by Waverunner »

Don't bump old topics! Check the discreet website.
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