Spikey model
Posted: Thu Apr 07, 2005 5:40 pm
I am learning to use Milkshape by remodelling the front of a ghost.
Exporting the obj file from HMT and editing it in Milkshape is no problem.
The model imports back into HMT ok, as I am careful not to change the
total numbers of vertices or indices.
However.... when I view the model in the game, or re-export it from
HMT, it has two long spikes sticking out the front???
Any help??
DECOY
Exporting the obj file from HMT and editing it in Milkshape is no problem.
The model imports back into HMT ok, as I am careful not to change the
total numbers of vertices or indices.
However.... when I view the model in the game, or re-export it from
HMT, it has two long spikes sticking out the front???
Any help??
DECOY