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Nooby question

Posted: Wed Apr 06, 2005 6:39 pm
by Fatalis99
i got a skin that some one else made how do i put in in the game for halo pc

Posted: Thu Apr 07, 2005 6:32 am
by Sonictag
Download HMT 3.5 and inject it into the bitmaps section under cyborg.

btw, wrong section ;)

Posted: Thu Apr 07, 2005 12:38 pm
by Fatalis99
i got the hmt thingy but how do i inject?

Posted: Thu Apr 07, 2005 12:43 pm
by x13igDudex12
ok....open your map file.....click [bitm]bitmaps and look for the thing you want the skin to go on...lets say the ghost...we will look for vehicle\ghost\ghost.....click inject texture and you will get one of two...a resizing and click ok and then you will get an OK message.....or else just an OK message...hope it helps

Posted: Thu Apr 07, 2005 1:04 pm
by Fatalis99
ok cool thanks and sorry for posting i wrong place

Posted: Thu Apr 07, 2005 1:18 pm
by [users]Leg0
you can also check out the tutorials forum at here and at files forum :D
http://files.halomods.com/viewforum.php?f=20
http://www.halomods.com/forums/viewforum.php?f=37

also, you can use the handy search button :D
http://www.halomods.com/forums/search.php

Posted: Thu Apr 07, 2005 1:40 pm
by x13igDudex12
yea...i made a skinning tutorial......its midly awesome

Posted: Fri Apr 08, 2005 3:48 am
by {ST} 117
while we are on the topic of nooby questions, how do i create an form of hangemhigh that i can edit in xsi mod tool, or 3dsmax?

I created an obj. file thru sparkedit, but it wudnt open in softimage xsi mod tool, and i cant seem to find an option for inpoerting objs in 3dsmax6. Help plz.