Page 1 of 1

Delete/Lock new topic made

Posted: Sun Mar 13, 2005 8:29 am
by hitmanbob
Hey everyone, i hav just figured out how to use multi sub objects and im really glad. I thought of makin a map to show off my new talent and then i wtached the halo2 DVD for some ideas (since almost all maps these days have something to do with halo 2) and i saw the test map they have on it, and i though it would be uber cool to make a testing map with all of the texture types in the game for testing vehicles and stuff. I have one room created and its pretty cool, but now i have a problem, When i try and compile the map in tool everything goes fine but i get one warning

Code: Select all

03.13.05 08:32:48  sapien pc 01.00.00.0609 ----------------------------------------------
03.13.05 08:32:48  reference function: _write_to_error_file
03.13.05 08:32:48  reference address: 401b13
03.13.05 08:32:48  Couldn't read map file './sapienbeta.map'
03.13.05 08:32:49  CreateDevice succeeded with refresh rate = 0
03.13.05 08:32:51  Sound card doesn't meet minimum hardware requirements.  Disabling hardware option.
03.13.05 08:32:51  Increasing sound decompression buffer size to 1048576 bytes
03.13.05 08:33:25  WARNING: 1 clusters in structure_bsp levels\level\level have no background sound or sound environment.
03.13.05 08:33:27  local player 0, weapon (0x0), deleted unexpectedly
and when i put the map in tool and do radiosity it doent work and the whole map is still black, can anyone help me with this problem(btw, the main part of the map is 4000x4000 units and the rest i even bigger all together though it is relatively low poly so i dont know if there is anything to big for tool to handle) the whole map is around 3300 polys total so i dont know

Posted: Wed Mar 16, 2005 6:45 am
by hitmanbob
anyone gonna post, i could really use some help

Posted: Wed Mar 16, 2005 6:51 am
by an emu
i really cant help u here... sry

Posted: Wed Mar 16, 2005 7:19 am
by hitmanbob
now its not so much the problem in tool now when i go into sapien its all black and theres no sky

I really think this could be a great map for testing things on, all i need now is some help with it

Posted: Wed Mar 16, 2005 10:37 am
by x13igDudex12
i think its good....your sound card stinks but all thats not there (and doesnt mater) is the background sound....il lok in to it....

Posted: Wed Mar 16, 2005 2:41 pm
by SunnySharma
Did you add the sky in the .scenerio file in Guerilla?

Then, did you do radiosity?

Posted: Wed Mar 16, 2005 3:32 pm
by OxYgEn
ya...it's the first thing you see.

open guerila, go to file->open: tags/levels/your map name/your map.scenerio.

now in guerila the first "block" you see is skies. now what you want to do is click the 'add' button right next to the drop down box. Under type you want to set it to multiplayer. Then press the '...' button next to 'OPEN' & then go to tags\sky->& choose the sky you want.

after that make sure you go about half way down to the 'starting equiptment' & select your starting weapons that you want.(press the '...' & go to tags\item collections\single weapons\whateva you want.)

that's really about it...if you have any questions just PM me cuz my aim is down ATM.


Thanks,
Oxygen

Posted: Wed Mar 16, 2005 4:06 pm
by hitmanbob
I r love you oxygen, well that fixed my completely black problem but now, when i run radiosity of 0, sapien exits, any ideas(oxygen when u get aim back ill try and send u a copy of the finished product so u can beta)