Textures Not Working!
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Textures Not Working!
Ok, I whipped up a basic level by making a model and swapping it's BSP into an existing scenario. I applied a material with a bitmap texture, and I created a shader tag for it. Then I ran it through tool, swapped the BSP in Guerilla, and compiled it. When it got in-game the ground didn't look like grass at all, just white. I ran a radiosity with quality sete to 0. What do I do to get the textures to work?
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