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Control Room Update NO 56k! Pics by meh and SonicXtreme!

Posted: Sat Mar 05, 2005 12:09 am
by SunnySharma
Here are screenies of the new update! Thanks to Sonic for some screenies, and meh!

Pics by Meh:
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Pics by SonicXtreme:
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Sonics Review:
Sonics review of the new version

When i first played the public beta i was amazed , when i got this last night i was yet again amazed. The amount of detail that has been put into this level , the ammount of effects and new content that are in the map now is sweet , just by the pics you can see that i was totally amazed so i took a crap load of pics.

This is my 3rd fav map after NMC and NMH2 and you want to know why? because its original , not the level itself but the actual modifications like the new skins and the effects , its ub3r shiny and it burns your eyes , i will not divuldge anymore as i might get assasinated but lets just say that you will not be let down by this map , its totally amazing.

GOOD WORK SUNNY !

and special thanks to Jack for keeping the original , also special thanks to Sunny for letting me test.

-Sonic

What I updated on it:
Omg it's another update!

Things are going very well. Masters has helped me out because of his Tag Converter, and so has Geno (Geno pwns j00 just to tell you)...

Most of those "blackish" shader problems have beenf fixed.
The no-lead fix has been greaty improved.
Cortana is here!
The Threshold Hologram is here!
No more laggy-gravlifts! Now, we have funky-teleporters!
Wraith improved
Banshee improved
Ghost is special
The Warthog owns
Magnum Improved
New MC Skin
Cool Plasma-Grenade Screen-Throw effect (inversion)

I must thank Bungie, Masters, Geno, Corgy (i dunno...he doesn't even play CE), Nitrousoxide, Lightning, Killa, Jack, and anyone else who has helped. SteelixB pwns!
Still not out yet, but almost done.

Basically, here is what in it:

Wraith with marker lights
Banshee with ctrl boosting (hold ctrl, you go faster, blue lights activate)
Magnum with custom FP animations
Doc Octs sword with a faster H2-like shader animation (just changed animation time)
Hologram Halo Ring and Hologram Solar System (threshold) animate properly (well...threshold has a bit of a TOO fast animation problem which will be fixed) This feature I just fixed, so, the beta testers haven't gotten it yet.
Lots of custom skins (almost every skin you see there on models is customized by meh)
Multipurposes with awesome effects
Uber-dynamic Lightning
Nitro's Halo Xbox/Halo 2 Teleporter Shield (used in New Mombassa)
Easter Eggs!
A Stick (literaly)
Enhanced Biped
No Leading
Cortana Scenery
Breaking Benjamin=Blow Me Away background music (outside of Control Room)
In Amber Clad=H2 Soundtrack background music (in Control Room)
Halo Theme=Halo 2 Soundtrack (in-between Control Room and Outside, and all the way on top when outside)
Strong Shaders
Plasma Grenade that causes screen-inversion effect when thrown
Suicide-Ghost that sends you flying upwards really high accessible through DevMode's cheat_all_vehicles command
Changed UI-Hug tagging colors. Pickups are now purple-pink!

Posted: Sat Mar 05, 2005 4:55 am
by [CL]9mm-Man
Woo Nice map...Liking the ideas you've put in...can we expect a release soon?

Posted: Sat Mar 05, 2005 4:56 am
by Patrickssj6
WOWOWOWOWOWOWOWOWOWOWOWOWOWOWOW!!!

Posted: Sat Mar 05, 2005 5:04 am
by machopenguin001
HOLY SHI-NAT! This is AAAAHH-MAAA-ZING!! Shit laod of pics to! Good lord! Awesome! I didn't even know some of these people existed! GR8 work!

Posted: Sat Mar 05, 2005 5:08 am
by [CL]9mm-Man
This gonna be mainly CTF? I think Team Deathmatch would be AWSOME on here!!!

Posted: Sat Mar 05, 2005 7:08 am
by BEEF!!!
That's hott man. Really hot. You finnaly got a map that i will look forward to downloading!!!

Posted: Sat Mar 05, 2005 11:00 am
by SunnySharma
A new Public Beta release should be out in a short while.

If you guys have a low-spec system, with a good video card, turn your res to 1024 Maximum. Or else, your FPS goes down pretty good.

If you guys have a high-spec system, with a good video card, yeah...keep it at whatever you are playing.

Posted: Sun Mar 06, 2005 9:32 pm
by younghaloce
oooooooooo!! I can't waint until i can order McDonalds!!!!!!!!!!!!!!! :D :D :D :D :D :D :D

Posted: Mon Mar 07, 2005 9:21 am
by Pie
Looks pretty good. Not my taste, but very well done anyway.

Nice job.

Posted: Mon Mar 07, 2005 3:55 pm
by jks
Funny pictures... lookin good.

Posted: Mon Mar 07, 2005 5:04 pm
by theguy2042000
must have taken an hour to take so many pics and 56k lol 56k, nice map release

56k users hes right beware it will take an hour or more for this page to load yull porbably never see it lol

Posted: Fri Mar 11, 2005 9:02 am
by HaloModderKid
Hmm Sword Is a little short but otherwise:

:shock:OMGHOLYROFLAWESOMEWTFCOOLFREAKINA! :shock: :shock:

Posted: Sat Mar 12, 2005 2:15 pm
by {WoD}Deamon
This is the best map I've seen so far, and man it's by far better looking than the never released Yoyorast Land or whatever you might call it.
I think you have a really good use of scenery and other objects, I would surly be glad to download it, definetly a worthwile map. There are some maps that are popular for no reason but this is one hell of a map. Please contact me Sonic when you have time, I really have a nice idea for this....

Posted: Sun Mar 13, 2005 4:54 pm
by SunnySharma
Um...contact Sonic? I think you mean contacting me. Sonic takes the screenies and tests, lol!

Posted: Sun Mar 13, 2005 5:40 pm
by x13igDudex12
is a downloadable map yet....cuz DAM! :shock: :shock: :shock: :shock: :shock:

Posted: Sun Mar 13, 2005 7:56 pm
by {WoD}Deamon
Yeah you're right, contact me SunnySharma and not Sonic.
sorry.

Posted: Sun Mar 13, 2005 9:05 pm
by [CAF]M808B
Sharma, on the same note as Deamon, (I'm the other team lead) you can contact me for the technical details.

Posted: Tue Mar 15, 2005 9:00 am
by {ST} 117
thats looks tight, cant wait for the release.