how do you export models?

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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spartan30066





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how do you export models?

Post by spartan30066 »

ok i can model decently by some standards at least} and cant find out how to export the model back into HMT after i model it. i get an error reading saying it has too many more vertices than the original or something. HELP ME
an emu





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Post by an emu »

if ur doing this for pc it has to have the same number of verticies (the little dots) as the original model which means u can just move stuff around to make it LOOK like a different weapon. use the hek for ce to make new models
spartan30066





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Post by spartan30066 »

ok youre right about that that "error reading" is gone but now it sas i have to many indices! WHAT THE H*** AM I SUPPOSED TO DO?!
{ST} 117





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Post by {ST} 117 »

spartan30066 wrote:ok youre right about that that "error reading" is gone but now it sas i have to many indices! WHAT THE H*** AM I SUPPOSED TO DO?!
firstly stop using hmt. use hek and get halo custom edition.

with halo pc u can only have wepons with the exact same amount of vetices. u have too many so it wont work.

if u get hek and halo ce u can do whatever u want.
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spartan30066





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Post by spartan30066 »

thanks that helps alot except for tha fact that all this halo CE stuff is VERY confusing....
:lol: :cry: :?:which one is for skinnig and wich one is for mapping, sapien or guerilla? :(
Waverunner





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Post by Waverunner »

Ok - heres a good comparison.

Guerilla is like a hex editor from CE to PC

Sapien is like Sparkedit.

Does that help?
Pie





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Post by Pie »

Waverunner wrote:Ok - heres a good comparison.

Guerilla is like a hex editor from CE to PC

Sapien is like Sparkedit.

Does that help?
Sapien is like sparkedit on sterioids
and guerilla is like HMT on steroids
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spartan30066





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Post by spartan30066 »

thanks alot you guys know everything! :shock: :D :D :D :D :D :D :D :D :D 8)
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