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massive problem

Posted: Tue Feb 15, 2005 10:16 am
by EgoDeath
how the hell am i supposed to rig up bipeds?, i have been trying for 2weeks now, got a sweet cortana model, (damn she's fit, anybody else obsessed with her?:D)

anyway, the bones i create are flippin massive!, bigger than her! even when i scale her up, and even then they are on the wrong axis, i have payed attention to the biped rigging tutorial but it does not even mention my problem, and another thing when i scale her up, she looks like im lookin at her through a fish eye lens, weird huh? i have 3D Studio max 7
oh and anyone know how/if i can get her skin looking like it does in game? with the scrolling code in her? would it work? i have this lame version i did but its smaller than a grunts penis and the skin looks nothing like ingame :(

Absolutly ANY help would be appreciated
Thanks for your time

Posted: Tue Feb 15, 2005 10:26 am
by Sonictag
Hmm, you could re make the scrolly thing on her.. just animate the UVW's.

Posted: Tue Feb 15, 2005 11:32 am
by EgoDeath
Hey cool, Thanks dude, i cant wait to sort out the model now!
i wander if i can make a desktop buddy out of her that would be cool, could stare at her all day.....*daydreams.. nahh think a Cortanna + Miranda shower scene + hot night would be better lol

hmm, mabe this is gonna get me flammed but could someone mabe sort out the mesh? no need for bones or bipeds or anything fancy, i just need her non freaked out (allready scaled up so i can put bones in) empty shell, i have skins and stuff

if i work this into a mod (if i can) you ppl will get the credit (obviously dont wanna make any more enimies)
iif she never makes it into a mod i Will make her do miranda! YAY

what do ya say?