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Daz's master chief animation render
Posted: Mon Jan 03, 2005 3:15 pm
by Daz
This is my first 3D animation i have made, i personally think its quite good

, but then again thats what i think, i only care in what you think about it. Please leave your feedback, and please leave only helpfull criticism or good feedback. You will need the DivX video de-coder to view it.
Download it here
http://halomodder.freeserverhost.com/fi ... rchief.rar (right click>save target as)
Posted: Mon Jan 03, 2005 3:32 pm
by Sonictag
That looks pretty good, you coulda made both the MC and wall a UDeflector, so they have "collision".
Also, I would have suddgested putting a light in the scene, a light that casts shadows, that way it would look a little better. Good work though.
Posted: Tue Jan 04, 2005 3:17 am
by Asassin
You couldn't possibly put that MC model up for download? I'm having a hellish time trying to rig mine.
Posted: Tue Jan 04, 2005 6:44 am
by McFarlane
I got my model riged when it came

Posted: Tue Jan 04, 2005 8:28 am
by Asassin
Well, lucky you. I started a thread called skeleton annoyance asking how I would fix the bug I had, but all anyone does there is bitch about how they can't afford MAX.
Posted: Tue Jan 04, 2005 9:25 pm
by Fragrate
haha thats funny. this leg is too wobbley (spelling) tho.
Posted: Sat Jan 08, 2005 6:03 am
by neil1
lol now if only the ball had weapons as well
