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Injecting bitmaps prob.

Posted: Sun Jan 02, 2005 9:46 pm
by noob420
Ok, I extracted a .dds fill converted it, modified it, converted it back, and I got an error saying that it has to be DXT1, so I open it up in the Hex view, and it says that it is DXT1. I'm a little confused! If anyone would be so kind I would greatly appreciate it.

Posted: Sun Jan 02, 2005 10:42 pm
by gecko753
its been a while since ive done that stuff... but try using different ones. as in dxt3.. or 5... or some other number. that might help

Posted: Mon Jan 03, 2005 8:37 am
by McFarlane
Tell me the dds name.
Because yea, sine are meant o be 3 or 5.

Posted: Mon Jan 03, 2005 4:45 pm
by noob420
so i started messing with it after i posted this topic and i looked to see what the original hex value was and changed it to that and it went in but multiplyed and got distorted. the files were the coag_ring, and coag_moon.