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Shotgun
Posted: Sun Jan 02, 2005 9:15 pm
by xnodunitx
Okay after modelling all that supplies I got bored,so after the shotgun shells I decided,eh what the hey,I might as well model a shotgun,so here it is,my very first weapon moddelled,sorry no fancy renders.
http://img15.exs.cx/my.php?loc=img15&im ... ate5ci.jpg
http://img15.exs.cx/my.php?loc=img15&im ... te24ur.jpg
And heres the real thing
http://img15.exs.cx/my.php?loc=img15&im ... gun1ni.jpg
I'm still not exactly done yet,but opinions and suggestions are welcome.
Posted: Sun Jan 02, 2005 10:51 pm
by dragonlair
Love it.
A suggestion
Make the stock connected like a real shotgun. Then thats it. Good job.
Posted: Mon Jan 03, 2005 3:27 am
by Sonictag
Pretty cool.
Posted: Mon Jan 03, 2005 8:30 am
by McFarlane
Maybe it'll be better is you remove the overlaping surfaces, the smoothin and add more detail.
Posted: Mon Jan 03, 2005 2:08 pm
by xnodunitx
Currently working on the detail today,problem is that I cant find a good picture of the top of this tactical shotgun...any ones I found are always side pictures which are okay but they are tilted so I cant get a full detail premise,the stock,if you mean the very back is connected in the model,its just the way the real shogun looks that gives off that disconnectedlike look.
http://img15.exs.cx/my.php?loc=img15&im ... gun1ni.jpg This shotgun and this one
http://www.cmmginc.com/cmmg_images/tbl_ ... cal_A2.jpg are the same one,sept for the stock which I am also working with,the handgrip somehow doesnt look right to me though...ah well...anyway I suppose I should get to work on it.
xbc
Posted: Fri Jan 07, 2005 6:38 pm
by BIZOB
Now if you had that moddle for your shotgun and played on xbox connect
would everyone that was playin see the new shotgun modle? or only the host
Posted: Sat Jan 08, 2005 6:06 pm
by xnodunitx
I have no idea,then again I have no idea how to get this thing in any game so its currently just a dislpay.
Posted: Sat Jan 08, 2005 7:13 pm
by BEEF!!!
It would only appear fo rthe host. Everyone else would need the modded map in order to see it. Also, for the model try another method of modeling than box modeling. Try plane modeling for it (look around these forums for a plane modeling tut).
Posted: Sun Jan 09, 2005 1:13 am
by Sonictag
Plane modeling is teh suxx0rz. Hahaha, spline is king.
Posted: Sun Jan 09, 2005 2:18 am
by Asassin
Wooo go splines. Plane modelling is teh c0nfus10n.
Nice job on the shotgun, by the way.
Posted: Sun Jan 09, 2005 6:17 am
by BEEF!!!
lmao you fucking kidding? Plane pwns splines...
Posted: Sun Jan 09, 2005 6:54 am
by Asassin
For maps maybe, but for anything else,
splines>planes
Posted: Sun Jan 09, 2005 10:20 am
by Sonictag
Spline is much better than anything else, NURBS and spline dominate, ive met alot of people in the gaming industry and they agree.
Posted: Sun Jan 09, 2005 1:17 pm
by SnaFuBAR
uhhh....nonpartial!!! i use a combo sometimes on my models <_< >_> hehehehe
Posted: Sun Jan 09, 2005 1:21 pm
by BEEF!!!
Spline modeling may be quicker but you get little detail out of it and it looks put together in a sloppy way.
Posted: Sun Jan 09, 2005 1:47 pm
by Sonictag
What?! No way, spline gets the most detail, totally accurate, and it doesnt look sloppy at all!
You obviously havnt seen what you can truely do with spline.. Let me show you somthing I have done in spline:
(This took about 4 hours) (This is/was supposed to be my head, havnt done the hair)

Posted: Sun Jan 09, 2005 1:59 pm
by BEEF!!!
I'm talking about when it comes to weapon modeling and stuff.
Yah sure Spline modeling is good and all but not for weapon modeling.
Posted: Sun Jan 09, 2005 2:54 pm
by SnaFuBAR
<_< >_> wowsers. yah i don't like spline modeling for weapons. chamfering gets er uh... sloppy for me. in my hands, plane owns spline. but, then again, it's different for other people. Sonictag, i'm going to pm you a site that i was checking out a spline modeling tutorial for a car, and i hope you can tell me if it's crap or if it's right on the money. thanx

Posted: Sun Jan 09, 2005 3:05 pm
by crimson4245
holy crap, sonctag, nice face(the model, not you

) anyway, i have no idea what the heck you guys are talking about. call me a noob, but
splines? planes? AAH HAHAH! I use cylinders and boxes in milkshape!

Posted: Sun Jan 09, 2005 6:25 pm
by xnodunitx
First,what is a spline?
Second,whichever one takes less polygons
Third, Uh...hi?