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rigged brute

Posted: Sun Dec 26, 2004 4:31 pm
by argrn
Image

made this today

Posted: Sun Dec 26, 2004 4:46 pm
by hitmanbob
hey lotr, now that the model extraction proggy thing is out, can you send me the uvw mapped mc model?

Posted: Sun Dec 26, 2004 4:47 pm
by [cc]z@nd!
ooo.....aaaahhh....

that's pretty good!

did u extract any models at all? or did u take the normal brute and add the plates?

Posted: Sun Dec 26, 2004 5:13 pm
by D-uK Xeph0n
argrn can you give me a good how to on rigging? I have spent easily the past 12 hours trying LOADS of different tuts on how to rig a character and it has always failed. What am i missing?
I create a new skeletal biped and make it so that it fits inside mc near enough precisely. Then i select the different areas (i seperated the arms and legs so i could move them independetly of each other) and using the node button asign each part to a part of the skeleton (left arm to left bones etc...) When done though, sure the bones are stuck to the model, but they no longer move, and just distort the model when i try to move them, moving the model just seperates it from the skeleton. All i end up with is a mess that has been distorted around the bones, which havent moved at all. Checked the envelopes and they seem ok.

I am at my nerves end here trying to get this to work, and i follow the tuts exactly with the same results. What am i doing wrong?

Posted: Sun Dec 26, 2004 5:27 pm
by argrn
i dont seperate the parts of the body, so i dnt know what you did wrong

Posted: Sun Dec 26, 2004 6:00 pm
by D-uK Xeph0n
You didnt seperate it? I tried making all the parts of mc into one group, but it wouldnt let me attachnode like that

Posted: Sun Dec 26, 2004 9:01 pm
by D-uK Xeph0n
Its alright now i think ive got it, just need to sort out a few of the envelopes, god rigging mc was a pain in the arse. Whats the brute like? :)

Posted: Sun Dec 26, 2004 9:17 pm
by gecko753
hitmanbob wrote:hey lotr, now that the model extraction proggy thing is out, can you send me the uvw mapped mc model?
??? what extraction program? is that what he used to get that model?..

i guess modelling the brute from pics would be pretty hard to do.

Posted: Mon Dec 27, 2004 6:26 am
by {ST} 117
with all these cool models u shud make a little scene, or maybe animate it and make a battle scene. that wud be uber sick!

Posted: Mon Dec 27, 2004 7:45 am
by Snave
nice work as always argrn keep up the good rigging :D

Posted: Mon Dec 27, 2004 9:12 am
by Sonictag
I hope to see some renders/animations of Brute vs MC now ;). Nice work.

Posted: Mon Dec 27, 2004 12:50 pm
by G0DF47H3R
looks like the brute got some new clothes for christmas :lol: GJ

Posted: Tue Dec 28, 2004 2:17 pm
by benman08
is there like, going to be a date or time when you are going to release these rigged model, because my head is like, going to explode if i dont get my hands on 1

Posted: Tue Jan 04, 2005 11:11 pm
by Fragrate
benman08 wrote:is there like, going to be a date or time when you are going to release these rigged model, because my head is like, going to explode if i dont get my hands on 1
learn to make your own stuff.