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TAG rifle (unskinned)

Posted: Fri Dec 24, 2004 3:59 pm
by D-uK Xeph0n
Heres a TAG rifle from unreal championship ive been working on, its not too great, but ive been using 3ds for about a week, so gimme a break. :P
Im going to start skinning it tonight, and hopefully itll be finished soon, and actually looking decent. Cheers sonictag for the tut.
Feedback would be great, im still getting to grips with the prog, but i have big plans...

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Posted: Fri Dec 24, 2004 4:14 pm
by Excal
Cool, but turn shadows on in the Skylight Parameters. Makes it look a lot more realistic like the guns in Katarn's sig.

Posted: Fri Dec 24, 2004 4:34 pm
by D-uK Xeph0n
Cheers... here it is like that then

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or blank....
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Yatta

Posted: Fri Dec 24, 2004 4:52 pm
by Katarn
lookin good.

Posted: Sat Dec 25, 2004 7:05 pm
by Pie
looks nice, good job

Posted: Sat Dec 25, 2004 10:49 pm
by {WoD}Deamon
your rifle looks nice, can you please also send it to me by email, or aim. I like to collect models and organize them in proper place, and turn them to packs. Any modifications that I'll make I'll send em back to you for aproval. Thanks.

Posted: Sun Dec 26, 2004 6:38 pm
by D-uK Xeph0n
Model aint finished, but when it is i dont see why not

Posted: Mon Dec 27, 2004 3:28 am
by SSDC
you want a hand getting it into halo? if so, PM me

Posted: Mon Dec 27, 2004 5:36 am
by D-uK Xeph0n
Erm, i never modded halo lol, and i dont have the pc version. I made this rifle in the hope that it could eventually be put into halo 2, but if ppl want this model for halo ce or pc then im not bothered.