Re-labelling the SPNKR
Posted: Thu Oct 23, 2003 1:20 pm
I'm pretty sure I won't get an answer on this one, but what the hell.
I am trying to re-label the rocket launcher. To make a long story short, a friend of mine is a total RL whore and I wanted to put his name on it as a joke. I exported the dds file using Halo Map Tools, then re-did the label in Photoshop. It looks good. However, when I inject the texture back in, it doesn't have exactly the desired effect. You can see it in preview mode in Halo Map Tools, as well as in-game: basically what seems to be happening is that there is a layer on top of the actual decal that has letters "cut out" to allow the decal letters to show through. So in this example, I replaced the decal text SPANKr with my pal's screen name, but what happens in the game is that the letters of his name are shown in glimpses through the holes cut out for SPANKr. The result is an unintelligible mess. I can't figure out where this extra layer is coming from... it doesn't appear in Photoshop as far as I can tell, so I can't access it for editing.
One other weird thing: when I saved the original dds and opened it in PS, it shows up all white. I had to actually do a screen print of the preview in Halo Map Tools and paste that into Photoshop to get an image I could edit. I assume that the deal is that there is a white decal and then something over top of it that has letters cut out to allow the words to show through, and what I SHOULD be editing is the cut layer, not the decal itself... but I'm at a loss to find this thing.
Any suggestions are welcome.
I am trying to re-label the rocket launcher. To make a long story short, a friend of mine is a total RL whore and I wanted to put his name on it as a joke. I exported the dds file using Halo Map Tools, then re-did the label in Photoshop. It looks good. However, when I inject the texture back in, it doesn't have exactly the desired effect. You can see it in preview mode in Halo Map Tools, as well as in-game: basically what seems to be happening is that there is a layer on top of the actual decal that has letters "cut out" to allow the decal letters to show through. So in this example, I replaced the decal text SPANKr with my pal's screen name, but what happens in the game is that the letters of his name are shown in glimpses through the holes cut out for SPANKr. The result is an unintelligible mess. I can't figure out where this extra layer is coming from... it doesn't appear in Photoshop as far as I can tell, so I can't access it for editing.
One other weird thing: when I saved the original dds and opened it in PS, it shows up all white. I had to actually do a screen print of the preview in Halo Map Tools and paste that into Photoshop to get an image I could edit. I assume that the deal is that there is a white decal and then something over top of it that has letters cut out to allow the words to show through, and what I SHOULD be editing is the cut layer, not the decal itself... but I'm at a loss to find this thing.
Any suggestions are welcome.