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cubemap banshee1.dds.1.dds - How do I modify it?

Posted: Sat Dec 20, 2003 1:28 pm
by Lazer
I know for when modifying a skin when I save it I need to have it create new mip maps and I need to have alpha 1 bit selected. When I try to do that for this file though it goes from 17kb to 3kb and the shine effect looks all screwed up on the banshee ingame. How do I go about saving this file to keep it in the original format?

Posted: Sat Dec 20, 2003 1:35 pm
by WaLKa
if you chose no alpha choose alapha, if you chose alpha choose no alpha

Posted: Sat Dec 20, 2003 1:55 pm
by Lazer
Still doesn't get me the 17kb file size that I should be getting (gives me a 3kb one)

Posted: Sat Dec 20, 2003 10:01 pm
by funkydude9
http://skindeep.halocity.org/

Read each tutorial in order and do exactly as he says and you should be fine.

Posted: Sun Dec 21, 2003 5:49 am
by Lazer
That isn't the cube map though. I know there is a reason for it to be 17kb versus this 3kb that I get when I follow any method I've seen so far. Odd.