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.obj files in 3Ds Max
Posted: Fri Nov 05, 2004 9:44 am
by Skatestick
I want to alter some models (weapons/vehicles) so I extracted them with HMT and tried to open them in 3Ds Max. But when opened I don't see anything but it does say the model is selected. How do I get the model to appear normal?!? Do I need a plug-in? I'm using 3Ds Max 7.0 and it's for Halo PC.
- Thanx
Posted: Fri Nov 05, 2004 11:24 am
by Captain_Lag
yes u need a .obj importer and exporter for max....i'd give u one but i had a hard time finding it and can't be bother to look for it now since i'm in school....IM me on MSN at
JCondora@whschool.org and ill send u the file i have when i'm home
Posted: Sat Nov 06, 2004 1:23 am
by SSDC
Also the models import REALLY small, scale it up by like 5000
SSDC