Page 1 of 1

exporting problem (not the "no actors problem") pl

Posted: Mon Oct 04, 2004 1:01 pm
by Shadowkiller
Ok i was making a test weapons and i have 3ds max 6 i did everything as the tutorail said (HMC helljumper's tutorail) i was ready to export the model i exported to the models and the fp model directory the i was going to export it the the physics then BAMMMM!!!!!! i get heis error Image

i tryed it again and agian i even reinstalled windows but i still get it i exported it as a animation and it worked then i made a map and exported it as a JMS and it worked then i tryed a different weapon and i got to the export part then BAMM!!!!!!!!! :evil: its there again

heres some picutures of the error

Image

Image

Image
PLEASE HELP!!!

Posted: Mon Oct 04, 2004 1:30 pm
by Sonictag
Thats a general 3ds max crash, when the processes for 3ds max goes to a certain height it crashes, avoid this by saving frequently and not processing tasks which will take too long. For example, if you run a flatten map on a 200,000 polygon model, it is likely to crash.

This also occurs alot if you have low ram, a bad graphics card. It used to happen to me alot. Also, what version of windows are you running?

Posted: Mon Oct 04, 2004 1:41 pm
by Shadowkiller
im not running a big file it an assult riffle and i have a RASEON 9800 PRO and i have 640 MB of ram or something and i have windows XP pro and it only happens with the guns nothing esle iimport then with the gbxmodel importer.

Posted: Mon Oct 04, 2004 2:25 pm
by Pie
woah, when i first opened the page i thought i was getting an error LOL

didn't know it was a pic till after i looked at it.


dunno how to help though... :?

Posted: Thu Oct 07, 2004 8:55 am
by theenjoisk8r
lol u reinstalled windows

Posted: Fri Oct 08, 2004 5:20 am
by Sakievich
have you assigned materials to ALL the faces?