cheesey wrote:wot happend is iv used paint shop pro to make the ground texture made my lvl on 3ds max put the ground texture from paintshop pro on it done the terrain ect but what do i do next im desperatly lost plz som1 help me
ok, first, have you tried looking at the video tutorials?
If not, try that, they tell you everything. If you just dont' care, here,
Create a skybox 5000x5000x1600
and a smaller frame of whatever
label them accordingly.
Then, right click and select convert to editable mesh. Then, using face selection mode, click on the checkbox by ignore backfacing. Then select all the walls of the skybox. Set their ID to 1 and click clear all underneath the ID
Then, select the floor and set it's id to 2.
Now, with the floor selected, press M. This will bring up the materials lab.
Then click on the normal button, it brings up a list. Click on multi-sub-object. It'll bring up like 10 sub-objects. you need only two.
Now, in the first of the two, click on material 1 or wahtever and rename it to +sky. then click on the color box and give it a sky color for your reference. Now, click the checkered cube in the corner then click goto parent.
Now, click on the second material and rename it the name of your ground. no spaces. Then, click on the first little square box next to the color box and select bitmaps then load your paintshop file.
Now, close materials. You won't see anything in the box, but thats ok.
With the floor still selected, go to the object box on your right. There should be a drop-down box above it. Click on the drop down back and scroll to the very bottom. Select UVW Map. This should show you the bitmap ground.
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Dude, next time, just look around. There's some great video tutorials that explain all this!
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Hope this helps. AIM me if you want help!!