how the fuck do portals work???
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- Posts: 164
- Joined: Sat Jun 05, 2004 4:41 pm
- Location: canada!!! W00t wO0t!! je danse ak l
how the fuck do portals work???
ok my map is goin to be finished in the next days, its 3 months of work. i already got my map in sapien and in halo. my problem is that i got some errors with my portals. i dont know how these work and in the hek tutorial they dont explain how they work.... so i got some portals passing trough my base exactportals but in the game wen i go to the place were its intersecting, i cant see the other side of the portal i am in. so do i need to make the portals seperate (they dont pass trough themselves) or is it ok to let them like that? plz i need help i cant understand how these stupid portals work
and heres the error i get for my portals
D:\Games\halo ce>tool structure levels\autumn_slay autumn_slay
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
### ERROR found z buffered triangles (red).
### WARNING found nearly coplanar surfaces (red and green).
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
EAX: 0x00000055
EBX: 0x0BDD0101
ECX: 0x0012F2C8
EDX: 0x00000000
EDI: 0x0012F2C8
ESI: 0x00000000
EBP: 0x0012F5A0
ESP: 0x0012F194
EIP: 0x7FFE0304, C3 9C 81 0C ?????
EXCEPTION halt in .\import_structures\build_portals.c,#616: plane_index!=bsp->planes.count
D:\Games\halo ce>
and heres the error i get for my portals
D:\Games\halo ce>tool structure levels\autumn_slay autumn_slay
Couldn't read map file './toolbeta.map'
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
### ERROR found z buffered triangles (red).
### WARNING found nearly coplanar surfaces (red and green).
reducing collision bsp...
verifying collision geometry...
verifying collision bsp...
building portals...
EAX: 0x00000055
EBX: 0x0BDD0101
ECX: 0x0012F2C8
EDX: 0x00000000
EDI: 0x0012F2C8
ESI: 0x00000000
EBP: 0x0012F5A0
ESP: 0x0012F194
EIP: 0x7FFE0304, C3 9C 81 0C ?????
EXCEPTION halt in .\import_structures\build_portals.c,#616: plane_index!=bsp->planes.count
D:\Games\halo ce>
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- Posts: 164
- Joined: Sat Jun 05, 2004 4:41 pm
- Location: canada!!! W00t wO0t!! je danse ak l
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- Posts: 157
- Joined: Thu May 06, 2004 10:30 am
- Location: #halomods
Umm no that will never do U should really search for Xyyz's tutorial on gbx it helped me alotTyson101 wrote:wrong portals shawn. Heres what i would do go file merge and open your tutorial level and select the the terrain portals or whatever they are called and just scale those one to you see fit. then take the ones for the bases as well.