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Using SparkEdit to extract maps

Posted: Sat Jul 31, 2004 2:20 pm
by SilverStone641
IS there a way to extract maps with their textures in place? I'd like to use some of the constructs on the first HALO level, but i want their textures intact.


Thanks

Posted: Sat Jul 31, 2004 3:45 pm
by Superfly
No.... you have to it manually. your only exporting the mesh not the entire map directory.

Posted: Sun Aug 01, 2004 6:36 am
by python_023
ASS theres no reason to flame for a simple question, my god, thats the reasons these boards are here, is to help people who cant figure out there problems. Even if its a noob problem, they have to start somewhere and they have to learn somewhere.
take it easy man
python

Posted: Sun Aug 01, 2004 9:33 am
by Orchid
Yeah ass LOL, shh.