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Energy Bridge Shader

Posted: Sun Jul 25, 2004 2:50 am
by gamble
Lets say I had wanted an energy bridge (doesn't turn on and off, its just a bridge). What shader would I use? I know .shader_enviroment but how do i give it that translucent texture?

Posted: Sun Jul 25, 2004 10:52 am
by [cc]z@nd!
slightly translucent? i would create a bitmap for it that is slightly transparent, then, when in 3ds, i would use the material editor to give whatever object the bitmap is on an opacity of 0%, then it will have the bitmap on it and whatever color 3ds chose for your bridge when you made it won't interfere with it's translucency or color