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W.I.P. No Title. Huge Level

Posted: Tue Jul 20, 2004 3:13 pm
by Templar
Not sure what to call it. I made it out of simple objects, and I plan to add alot bigger tunnel systems, also an above ground area (this is still an underground base) but tell me what you think.



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Any suggestions? Also, I only worked for 10 minutes, and most of that time, I was watching The Daily Show.

Posted: Tue Jul 20, 2004 5:34 pm
by Templar
Right now there is no ground, All I'm going to do for the above ground is throw a box up there....Model the ground, then add tunnels and other ways to get underground....But I guess I'll add a little plane up there to give you an idea.

Added:
The green Highlighted thing is a Scorpion;


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Added Again:
Don't mind the polycount, thats just the Tank. The level itself is 678 Faces

Posted: Tue Jul 20, 2004 6:04 pm
by Templar
So that noone bugs him?

Posted: Tue Jul 20, 2004 7:44 pm
by HoboRockAssassin
wutup templar is back

and i didnt know they made a blitz plugin for maya
im just assuming they did since your using it
btw, it looks good so far keep it up

Posted: Wed Jul 21, 2004 4:58 am
by Templar
And they didn't....I'm just going to export it to Max and texture it then export from there...

Posted: Thu Jul 22, 2004 8:19 am
by McFarlane
O you back...
Um...
First I need to know him.
But map looks good need a ground tho.
Looks like a giant fan.

Posted: Fri Jul 23, 2004 7:14 am
by gamble
too big, scale it down, least i would

No one wants to drive for 4 minutes to get to the other side of the map