Transperency on .dds file problem
Posted: Sun Jul 18, 2004 8:46 pm
Ok I got a problem, the explanation:
I'm trying to edit the smokecloud1.dds file, but whenever I try to replace the old with my new one it says needed DXT4 or DXT5.
After I edit the file, I save it as DXT5, but still it says that. I tried other thing like DXT1 and Alpha only, 8 bit.
It accepted those, but in game it left a block of color around the smoke instead of just showing the smoke.
How can I make it get rid of that block of color so it is just the smoke object showing. Any help would be appreciated.
What I have:
HMT 3.5
Photoshop + .dds plug-in(and thsoe .dll files)
That's all I need, so why's it not working?
I've gotten a skin I made for the frag grenade to work, but this transperncy thing is just not wanting to work for me...
I'm trying to edit the smokecloud1.dds file, but whenever I try to replace the old with my new one it says needed DXT4 or DXT5.
After I edit the file, I save it as DXT5, but still it says that. I tried other thing like DXT1 and Alpha only, 8 bit.
It accepted those, but in game it left a block of color around the smoke instead of just showing the smoke.
How can I make it get rid of that block of color so it is just the smoke object showing. Any help would be appreciated.
What I have:
HMT 3.5
Photoshop + .dds plug-in(and thsoe .dll files)
That's all I need, so why's it not working?
I've gotten a skin I made for the frag grenade to work, but this transperncy thing is just not wanting to work for me...