Terrain bitmaps in 3ds

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Oren





Posts: 3
Joined: Sun Jun 27, 2004 5:06 pm

Terrain bitmaps in 3ds

Post by Oren »

I've created the terrain bitmaps, and I'm trying to apply them, using the material editor, to my level.
However when I apply the materials to the level I can see the bitmap displayed on the faces making the floor. When i then select uvw map I get the same bitmap displayed but inverted.


Where am I going wrong?
Oren





Posts: 3
Joined: Sun Jun 27, 2004 5:06 pm

Post by Oren »

I've flipped the 'u' tile which makes them consistant at least, but is this meant to be necessary?
GHL





Posts: 337
Joined: Fri Mar 19, 2004 5:55 am
Location: England
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Post by GHL »

just edit the uvw or apply a unwrap uvw modifier aswell.
-GHL
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