breakable surfaces
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- Posts: 378
- Joined: Thu May 13, 2004 5:15 pm
- Location: somewhere over the rainbow/not in kansas
breakable surfaces
ok, im making a piece of scenery that should have breakable surfaces. So i went back into max cuz i forgot to do it the first time, and i put a - after all the materials. When i tried to compile the scenery, it made me make a new shader for the panels- surface even though the shader should just be panels right? i don't need a shader with the - for each one do i?