Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Aero1565
Posts: 14 Joined: Mon Jan 12, 2004 7:24 pm
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by Aero1565 » Wed May 19, 2004 6:56 am
Hey, im working on a level called Sky Island with 2 other people (gul and supreme taco)
Here are some pics.
overview:
interior1:
interior2:
top:
toptextures:
hangertextures:
inside textures:
base textures:
oriniginal concept
Then this last one is just for fun. I took it when the GBX thread on this map had one thousand three hundred thirty seven views.
Wraith
Posts: 181 Joined: Wed Oct 15, 2003 2:48 pm
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by Wraith » Wed May 19, 2004 1:06 pm
Nice job, that map looks awesome!
It reminds me of the thingy you see at the end of the second episode in the first Doom game, after you beat the Cyberdemon.
Moron66213
Posts: 299 Joined: Fri Feb 27, 2004 9:00 pm
Location: The Chuckie Cheese Ball Pit (I still can't get out)
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by Moron66213 » Wed May 19, 2004 1:31 pm
That is the most complex and cool map I have seen! People will have to play it a few times to figure out where everything is. Looks great!
Mattychew
Posts: 66 Joined: Mon May 03, 2004 1:21 pm
Contact:
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by Mattychew » Wed May 19, 2004 1:53 pm
WICKED love it!!
TheExecuter
Posts: 638 Joined: Thu Mar 25, 2004 5:46 pm
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by TheExecuter » Wed May 19, 2004 2:16 pm
wow, thats really cool, i wish i had a PC and HaloCe and HEK
gamble
Posts: 378 Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas
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by gamble » Wed May 19, 2004 2:36 pm
very awesome i must say indeed
krnkd88
Posts: 26 Joined: Sat Oct 25, 2003 5:17 pm
Contact:
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by krnkd88 » Wed May 19, 2004 5:21 pm
make sure u make vehicles for this level if anything just put hogs and ghosts no tanks........
Templar
Posts: 502 Joined: Sat Mar 20, 2004 3:18 pm
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by Templar » Wed May 19, 2004 6:16 pm
I would love to beta this map. You don't have to agree or even reply to this. But I would love too...I just know one thing, this map will f*ckin' pwn. It will be the best Halo map EVER.
gamble
Posts: 378 Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas
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by gamble » Wed May 19, 2004 6:19 pm
just as a referrence, how big is a chief compared to this map? (or compare size to existing map)
Excal
Posts: 1779 Joined: Fri Jan 02, 2004 9:55 am
Location: Bronx, NY
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by Excal » Wed May 19, 2004 6:46 pm
it shows it in the pic in the upper left hand corner
Aero1565
Posts: 14 Joined: Mon Jan 12, 2004 7:24 pm
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by Aero1565 » Wed May 19, 2004 7:26 pm
ya, shows in the concept
Master-Chief
Posts: 81 Joined: Sat Apr 24, 2004 5:28 pm
Location: I will never tell anyone I live in Atlanta NEVER!! Remember I will not tell you I live in Atlanta!!
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by Master-Chief » Thu May 20, 2004 3:27 am
I think huge mp levels would be a breath of fresh air
A mp level that takes a while to beat a round would be more fun (especialy 16 player) it would be like a full blown war
Your level is the best I've seen in a long time.
Deceptoris
Posts: 127 Joined: Sat Feb 28, 2004 11:59 am
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by Deceptoris » Thu May 20, 2004 11:35 am
yea, that looks awesome. ill beta if your still looking for ppl
McFarlane
Posts: 1391 Joined: Wed Mar 31, 2004 4:18 pm
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by McFarlane » Thu May 20, 2004 1:18 pm
Aero1565 wrote: Hey, im working on a level called Sky Island with 2 other people (gul and supreme taco)
Here are some pics.
overview:
interior1:
interior2:
top:
toptextures:
hangertextures:
inside textures:
base textures:
oriniginal concept
Then this last one is just for fun. I took it when the GBX thread on this map had one thousand three hundred thirty seven views.
I wish my max6 worked again I would help ALOT if you wanted.
Aero1565
Posts: 14 Joined: Mon Jan 12, 2004 7:24 pm
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by Aero1565 » Thu May 20, 2004 2:58 pm
nah. Gul, Supreme Taco and I have it covered
PE$T
Posts: 61 Joined: Sun Mar 14, 2004 2:49 pm
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by PE$T » Thu May 20, 2004 3:13 pm
Great looking Map..
Whats the Status on release? or is it out yet?
very nice work. I like the fact it looks like a Halo SP mission level.
#1PE$T