Need help with tutorial map - confusing

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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[users]Genocide





Posts: 51
Joined: Tue Nov 25, 2003 6:22 pm
Location: Pacific Ocean

Need help with tutorial map - confusing

Post by [users]Genocide »

K, i've been reading the tutorial and I was at the part where it says to create a box with such and such height width etc. anyways after that, everything got confusing, it said something about deleting sides and creating the box in a certain way, it didn't me how to do any of it, and then after that It said to create grooves for the ladder, and stuff but didn't tell how to do it, the tutorial up to the point Im having trouble with, was very explanatory select this many edges, go to the drop down box select this mode, scroll down, type in two in the tesselate box, click tesselate etc but now I don't get any of it, can someone explain it to me?
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gamble





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Post by gamble »

how far are you into it?
[users]Genocide





Posts: 51
Joined: Tue Nov 25, 2003 6:22 pm
Location: Pacific Ocean

Post by [users]Genocide »

I was just starting to create the first base.
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[users]Genocide





Posts: 51
Joined: Tue Nov 25, 2003 6:22 pm
Location: Pacific Ocean

Post by [users]Genocide »

Can some one tell me how to do this "The faces that form the top of the base were hidden to make the construction of the internal hallway and features easier.

Vertices were then created and aligned to form the beginning of the doorways for the hallway. The top vertices were scaled inwards to add a slight taper to the door way once it is completed.

Note that the Master Chief reference model was moved to help determine how big the hallway and entrances\exits should be."
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[users]Genocide





Posts: 51
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Location: Pacific Ocean

Post by [users]Genocide »

Fine, can anyone just tell me how to create the bases then?
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