What would you recommend a first-time skinner do? Would it be more beneficial to practice large-area textures, or to spend more time finding out what parts of the skin go where on the vehicle? Like block coloring three sections of a tank 3 different colors, then looking at it in the game to see what sections of the .dds the textures come from?
Also, it has come to my mind that some vehicles are easier than others to skin, due to their simplicity. How would you rank the ghost, banshee, covie turret, warthog, scorpion, and master chief based on how easier they are? I originally had an idea for a beaten-up tank skin, but the ghost looks simpler, so I was thinking of doing something for it, to get the hang of skinning, more.
Suggestions, comments, please?
