Toad's Turnpike

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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kwazy





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Toad's Turnpike

Post by kwazy »

I've modeled a crap model of Toad's Turnpike from the N64. i've had this model for almost a year now...i just never published it. Right now im skinning the road so i'll just give a ya 2 screenies. I'll also try to put that fencing that it has. its gonna be a custom bitmap because im kinda lazy to rip it off the game.

The vehicle's will be the Mongoose(ATV)

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cooldude5990





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Post by cooldude5990 »

great level for a racing game, not halo. but thats just my 2 cents
and you gotta uvw the map so the lines in the road go with the road
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Rokai





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Post by Rokai »

It looks like he's in the middle of uvmapping it.

and ditto what was said above.
kwazy





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Post by kwazy »

yeah well i got kinda bored and made this all of a sudden :wink:
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Malolo420
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Post by Malolo420 »

cooldude5990 wrote:great level for a racing game, not halo. but thats just my 2 cents
and you gotta uvw the map so the lines in the road go with the road
Thats why theres a race gametype.
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SnaFuBAR





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Post by SnaFuBAR »

racing around on atv's is going to get old fast. you can already do that on yoyorast island, which supports more gametypes than this does.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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rentafence





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Post by rentafence »

I could have sworn there was more to the level than that. Great game though, Mario Kart 64.
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kwazy





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Post by kwazy »

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llamaboy772





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Post by llamaboy772 »

Road needs smoothing groups. ^_^
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kwazy





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Post by kwazy »

this was how it looked in the game so ima keep it how it sort of looks
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TomClancey





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Post by TomClancey »

Well it only makes sence to have smoothing groups, just makes the map an overall better map, and looks more like roads. I don't think you wan't it to look exact, right down to each smoothing group.
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