[WIP]Beretta 98dx

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Doctor





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[WIP]Beretta 98dx

Post by Doctor »

Image

:o
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TomClancey





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Post by TomClancey »

pretty good. i like it alot actually.
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[cc]z@nd!




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Post by [cc]z@nd! »

good poly conservation from what i can see. just put some smoothing groups on and it should be fine.
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rossmum





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Post by rossmum »

Looking good. Get some smoothing on there and play with the render settings so it brings out every detail.
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Post by a mammoth »

Your renders look like ass.

Pretty good though,
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Doctor





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Post by Doctor »

a Mammoth wrote:Your renders look like ass.
Your mom looks like ass. =P

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Communism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-
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RaVNzCRoFT




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Post by RaVNzCRoFT »

Nice shape, but it really needs some smoothing.
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SnaFuBAR





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Post by SnaFuBAR »

shape at the front of the side of the slide is wrong.
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Shur'Tugal





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Post by Shur'Tugal »

smooth it up, put a hole in the muzzle, and turn up the AA settings on your render.
Atra estern
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Post by a mammoth »

Shur'Tugal wrote:turn up the AA settings on your render.
There isn't any Aliasing :?
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JunkfoodMan





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Post by JunkfoodMan »

Nice, quite alot of detail, looks almost perfect for halo.
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wat
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gh0570fchurch




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Post by gh0570fchurch »

The barrel doesn't look that great. I like it otherwise, especially for a low-poly model.
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Dr.Cox wrote:gh0570fchurch has a mexi-stash. =D
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Post by a mammoth »

Mr Doctor, I do believe you would find this tutorial handy.

http://www.yayap.com/rendertut.html

I don't want to see anymore ass renders of nice models.
Note: I haven't used Yafray, but it looks nice for a free thing.
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Darco




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Post by Darco »

yayfray is hard to use.
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=[
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