[Q]Modeling a Pirate Ship?

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Doctor





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[Q]Modeling a Pirate Ship?

Post by Doctor »

How would some of you guys go about modeling a pirate ship? I need to make one for a project, and I don't really know how to approach it. So far my attempts have looked... not so good :wink:

Thanks for the help,
Doctor
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Post by a mammoth »

I tried once. It sucked, but I found a tut where you use splines to get each view ports shape down, I'd have to find it again.
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Post by llama_juice »

how awesome of a pirate ship are we talkin about here?


*map idea insparation*

bwhhahahaha
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SnaFuBAR





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Post by SnaFuBAR »

i would plane model or spline cage it.
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Post by Doctor »

SnaFuBAR wrote:spline cage it.
Hmmm? I've never heard of this, please explain, young laddy?
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Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
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Post by cooldude5990 »

get blueprints make outline every curve with a spline, then draw a plane over them.
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Post by [cc]z@nd! »

me, personally, would start from a box and extrude, chamfer, etc. 'till i achieved the look i wanted. but that's me, take it as last-minute advice.
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Post by a mammoth »

[cc]z@nd! wrote:me, personally, would start from a box and extrude, chamfer, etc. 'till i achieved the look i wanted. but that's me, take it as last-minute advice.
That would achieve the look of a mangled monkey.
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Post by llama_juice »

I havn't tried spline modeling yet, I know I could make one with plane modeling, and make it look rather good aswell.

Alright, 20 min job :/

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Yea, I know it's simple, but I did just the hull thinking that'd be the part people would probably struggle the most with... I also didn't have any reference pictures, that's just what I immagined a 20 min job to look like... so I modeled it....
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Post by {D »

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Post by TomClancey »

ya he could but y would he spen 185$ on a 191,824poly ship, cus im sure that Doctor may want this to be a map or a Vehicle of some kind. also he said anyway to Model a ship, not buy one.
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Post by a mammoth »

You realize that ships have a overall bend to them?
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Post by Doctor »

TomClancey wrote:ya he could but y would he spen 185$ on a 191,824poly ship, cus im sure that Doctor may want this to be a map or a Vehicle of some kind. also he said anyway to Model a ship, not buy one.
Nope, it is not going in game.

Also {DS} 8, I use gmax to model, I mod Halo Trail, and I use Paint.NET and gimp instead of Photoshop. >.> I am a cheap shit
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Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-
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Post by TomClancey »

lol, im almost cheap, i use gmax and photoshop =P, and im getting 3ds max 9 this sumer.

BTW: anypics on your ship model?
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Post by fishface617 »

I advise not buying 3ds max 9, its not really supported yet in modding, get 7 or 8.
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Post by TomClancey »

erhm y not? and im getting 9 because its a full license studen price for 380dollars, and the full licence max 8 comes with like 5 other thins i dont want for like 800dollars, so i though its a good trade off... so thats y im geting 9.
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Post by SnaFuBAR »

fishface617 wrote:I advise not buying 3ds max 9, its not really supported yet in modding, get 7 or 8.
Bluestreak.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
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Post by fishface617 »

It works with 9? I didnt know it did.
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Post by rentafence »

Well, bluestreak IS maxscript, isnt it?
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