Brute Shot

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply
[gx]shadow





Posts: 490
Joined: Fri Feb 06, 2004 7:02 pm

Brute Shot

Post by [gx]shadow »

I posted this on a few other forums yesterday, so here ya go:
Some of you older members may remember that I was working on a bunch of Halo 2 weapons a while back(around when Halo 2 came out). I started work on the brute shot, beam rifle, and the carbine, but stopped due to a lack of free time and other projects. They have been collecting dust on my external hard drive, virtually untouched, but during the Sunday night, I picked up where I left off and finished today during school.

And before any of you new members start accusing me of ripping the model from Halo 2, keep in mind that I started work on it long before the Halo 2 extractor was even created.

The model along with its four grenade clip total 1070 faces(if I really feel like it I can lower it a bit more, but my free time is quite limited lately). Without further adieu, here are the renders:
[img]http://img.photobucket.com/albums/v136/ ... nder-1.jpg[/img]
^My first attempt at a proper scene
[img]http://img.photobucket.com/albums/v136/ ... ender2.png[/img]
[img]http://img.photobucket.com/albums/v136/ ... ender3.png[/img]
Inappropriate signature content.
BooperGrandson





Posts: 146
Joined: Tue Jun 13, 2006 4:25 pm

Post by BooperGrandson »

Wow, nice job.
metkillerjoe




Wordewatician 500

Posts: 1267
Joined: Thu Aug 03, 2006 3:35 pm
Contact:

Post by metkillerjoe »

BooperGrandson wrote:Wow, nice job.
Image
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Like I said on H2V, nice work.
[gx]shadow





Posts: 490
Joined: Fri Feb 06, 2004 7:02 pm

Post by [gx]shadow »

Thanks guys!
Inappropriate signature content.
Reaper Man





Posts: 200
Joined: Sun Feb 06, 2005 5:03 pm

Post by Reaper Man »

iirc, the grenade rack/clip thingy doesn't look like that. Nice gun though.
thephatpanda





Posts: 222
Joined: Fri Oct 20, 2006 4:43 am

Post by thephatpanda »

th4e back of the gun is a little to flat more rounded
Image
[gx]shadow





Posts: 490
Joined: Fri Feb 06, 2004 7:02 pm

Post by [gx]shadow »

Reaper Man wrote:iirc, the grenade rack/clip thingy doesn't look like that. Nice gun though.
It is fixed now.
Inappropriate signature content.
rossmum





Posts: 3178
Joined: Mon Mar 08, 2004 12:19 am
Location: in ur forums ownin ur noobs
Contact:

Post by rossmum »

Awesomo.

I remember back before I actually knew how to model, I made one of these out of primitives and put it in GTA Vice City 0.0
[gx]shadow





Posts: 490
Joined: Fri Feb 06, 2004 7:02 pm

Post by [gx]shadow »

Now its off to finish the beam rifle(practically done) and then on to the spartan laser :)
Inappropriate signature content.
Lotica





Posts: 12
Joined: Sun Nov 19, 2006 7:58 pm
Location: North America
Contact:

Post by Lotica »

They look good. I can't wait until you get the colors in.
Post Reply