D-Day Biped Movie Trailer Teaser... yah...

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Doctor





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D-Day Biped Movie Trailer Teaser... yah...

Post by Doctor »

Only spent like an hour on it, about to read up on some animation tuts.

http://www.youtube.com/watch?v=lQd94K39-9M

That will probably look nothing like what it is going to be like, but meh, now you know its coming.
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[cc]z@nd!




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Post by [cc]z@nd! »

you'd be interested in the physics 3ds mac has built-into it.

tutorial link.

not to sidetrack you, hope the d-day thing goes good for you, but maybe this will help.
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Post by The_Hushed_Casket »

[cc]z@nd! wrote:you'd be interested in the physics 3ds mac has built-into it.

tutorial link.

not to sidetrack you, hope the d-day thing goes good for you, but maybe this will help.
Yeah, Reactor is pretty cool. It is made by Havoc, who did the physics engine for Half-Life 2.
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Post by JK-47 »

The_Hushed_Casket wrote:
[cc]z@nd! wrote:you'd be interested in the physics 3ds mac has built-into it.

tutorial link.

not to sidetrack you, hope the d-day thing goes good for you, but maybe this will help.
Yeah, Reactor is pretty cool. It is made by Havoc, who did the physics engine for Half-Life 2.
Dude, THC you know everything about half life lol.

The question is, do you know how to map? >_>
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Post by V0Lt4Ge »

The_Hushed_Casket wrote:Yeah, Reactor is pretty cool. It is made by Havoc, who did the physics engine for Half-Life 2.
And in Halo 2.
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Post by Doctor »

I'm using GMax...
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[cc]z@nd!




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Post by [cc]z@nd! »

too bad they didn't do the physics real well in halo 2, just look at something on the ground after you kill it, like an elite, they twitch... but yeah, the havok physics engine rocks, they use it in the source engine, and it's definitely impressive. but yeah, i think reactor will pair rather well with landmines and their victims :D
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Post by The science of Kaboom »

it looks ok.
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Post by a mammoth »

[cc]z@nd! wrote:too bad they didn't do the physics real well in halo
the reason halo 2's physics suck is becuase xbox only has a 733 Mhz procesor, which is also occupied with rendering and a whole bunch of other stuff, so actualy for xbox the physics are pretty good compared to most other xbox games
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Post by cooldude5990 »

you need to do alot more work on it
and why are the bullets so big lol
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[cc]z@nd!




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Post by [cc]z@nd! »

cooldude5990 wrote:and why are the bullets so big lol
because they wtfpwn, of course.
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Post by rossmum »

Artillery shells mb.
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