You know how 3ds max gives the model indices...

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Randyman





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You know how 3ds max gives the model indices...

Post by Randyman »

every chance it gets?

does Maya do that?
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kaptainkommie




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Post by kaptainkommie »

It'd be nice if you even knew what you were talking about.
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Mikey_Man





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Post by Mikey_Man »

randyman please make your sig smalling your taking up lot of space
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Post by Beastman »

he listed perfectly what he wanted, no max does not list the number of indicies.
Randyman





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Post by Randyman »

no...

what I meant was that max adds indices just about everytime you move a vertice...

and I was asking if Maya does that as well.
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Veegie




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Post by Veegie »

That sounds like a prob with your exporter

not max
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Randyman





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Post by Randyman »

What are you talking about with my exporter? ,y exporter is the same as everyone else's!
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Post by Beastman »

exactly urs is just like everyone elses, and it doesnt work no ones does, i do believe it is max though becuase exporting as 3ds into milkshape doesnt work either. as for maya, im not sure, id have to get the obj exporter to try, might have some time tonight dont know.
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Post by Randyman »

hm.

I have maya (unlimited), but I was just asking, because I only have so much vacation time left and I dun wanna waste it.

thanks anyways!
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